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zta project

1.19.2 the whole kitchen sink thrown out the window reshaping all defininitions with recpie updates to flow into eachother, a sense of balance, goals, and endgame, intended to scale on a server.
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zta-magicalmuffens-CLIENT.zip

File namezta-magicalmuffens-CLIENT.zip
Uploader
ZodaxaZodaxa
Uploaded
Jan 23, 2025
Downloads
64
Size
93.7 MB
Mod Loaders
Forge
File ID
6115321
Type
R
Release
Supported game versions
  • 1.19.2

What's new

chunglog = # magicalmuffens

mods = 

    added =
        Malum
            Loadstone (API)
            "Soul Stained armor instantly crashes client (server??)"
                # Armor set is to be omited, rest of the mod is great however
        Artifacts
            OctoLib (API)
            # Generally cut the OP stuff in half... more to be tested
            "May have to comeback to this"
        Relics
            # Tested, most are fine/fun
            # Magic Mirror configured for any distance! Long ish cooldown
            # Select items are too be removed in later versions...
        Hexerei
            # Brooms are fun, but need to be balanced
            # Rest of the mod is full of flavor and nice oddities

    removed =
        Every Compat (Wood Good)
            # Not really needed
            "Potential Memory Leaks with Chipped/Rechiseled"

config = # Changes to config files.
    Malum
        malum-common.toml
            # Initial Configs
            "enableCodexDrop = false"
                # Less intrusive, book can be crafted anyways
    Jade
        jade
            jade.json
                # Update to have mod append
    REI !!
        rei.cfg
            # Update settings
            "Look into for initial lag issues"
    Artifacts
        defaultconfigs
            artifacts-server.toml
                "Cross_neckalce"
                    invincibility_bonus = 10
                "Power_glove"
                    attack_damage_bonus = 2
                "Crystal_heart"
                    health_bonus = 6
                "vampiric_glove"
                    max_health_absorbed = 3
                        # Can hit much more often with other tools...
    Apotheosis
        apotheosis # whole folder of cfg's
            enchantments.cfg
                "riptied"
                    "Max Level"=3
                    Treasure=true
                        # By default it went up to 9+1 which is insane
                        # Treasure is added to make it special for waterborne
    Relics
        relics = # whole folder full of json's
            magic_mirror.json = 
                # initial config
                # any distance, can be reduced down to a few minute cooldown with investment

notes = # Any other notes you want to include.
    "This is a prefacing uptade. Adding some more mods of the 'we should have this' kind."
    "The next update will focus on FTB Quests and related, so this is the cleanslate baseline."
    "There will still be serverpack avalible for local machine testing"
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