Taradiddle 1.1
What's new
The first stable release for Taradiddle, fixing and adding quite a few things.
- Fixed a lot of biome ID conflicts
- Fixed many enchantment ID conflicts
- Added back Erebus after resolving mob density issues
- Removed lycanite mobs and added mo' creatures instead
- Removed enderzoo until crashes can be fixed
- Tweaked Iguanatweaks to allow usage of vanilla tools
and many other small fixes/tweaks.
PS: tick lag shouldn't be so rough since mob spawns have been reduced.
(removed thaum tinkerer for curseforge)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

