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Silent Depths {Horror}

A horror-themed modpack featuring atmospheric world design and enhanced survival mechanics.
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Silent Depths - v0.10.2 Beta

File nameSilent Depths {Horror} TEST.zip
Uploaded
Dec 14, 2025
Downloads
58
Size
3.2 MB
Mod Loaders
Forge
File ID
7330667
Type
R
Release
Supported game versions
  • 1.19.2

What's new

Silent Depths – v0.10.2 Beta

Changes

  • Fixed several minor crafting-related glitches

  • Added a custom resource pack to adjust Goatman audio behavior


Bug Fixes

  • Fixed an issue where the Epic Knights flower crown (flower hat) could appear in the crafting table after placing and then removing items

  • The flower crown will now only appear when the correct recipe items are present

  • In testing, the flower crown no longer shows up when the crafting grid is empty or cleared


Audio Adjustments

  • Added a custom resource pack to reduce the volume of Goatman screams and ambient sounds

  • Goatman audio is now less loud, less overwhelming, and less repetitive-feeling during normal gameplay

Important clarification:

  • This update does not change how often Goatman screams are triggered

  • Sound frequency is controlled by the Goatman mod’s internal code and cannot be modified using resource packs alone

  • Resource packs can adjust volume and sound balance, but cannot change AI behavior or sound trigger timing

Because of this limitation, the focus of this update is to make Goatman sounds less annoying and less spammy, while preserving the intended horror atmosphere.


Development Notes

  • Contact has been made with the Goatman mod author to ask about permission and options for creating an unofficial or add-on version that could further adjust scream frequency

  • If permission is granted or configuration options become available, deeper audio behavior changes may be explored in future updates


Content

  • No new content added

  • No content removed

This beta update focuses on fixing crafting glitches and reducing overly loud Goatman audio. No progression, world generation, gameplay systems, or stability changes were made.