- Biomes have more varied music, playing both world and biome specific music
- Modded biomes play fitting music based on biome tags, to include all biomes which do not have a music specified
- Disables overworld/generic game music in nether/end(config)
- (1.8+) Add custom additional music to nether/end/game/night/cave/water(ocean):
To add additional custom music create a resourcepack with these folders(image below).
Put the music file in .ogg format into the respective dimension or general game folder.
The files have to be named accordingly aswell: nether1-nether10 for nether, end1-end10 for end, game1-game10 for general game music.
(version 2.0 additionally supports night music in a folder called "night" with titles "night1-10")
(version 2.4 additionally supports water and cave music in a folder called "water" or "cave" with titles "water1-10" and "cave1-10")
Requires Cuboard dependency to be installed in newer versions
- Modify delay between music played
- Add pitch variance to music, for slightly different sounding songs
- Enable/Disable the additional music variance
- Enable/Disable overworld/generic game music played in nether/end
- Display music being played on hotbar/log
Music delay modifications are overtaken by other mods changing delay, like music duration reducers and infinite music. Outside of those it should work with any other mods.
Only required on client side
If you enjoy this mod consider supporting the development, any support is greatly appreciated.
The development is an unpaid free-time activity, so any support helps being able to spend more time on it.
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