Night of Nightmare-3.0.1
What's new
3.0.1!
Bug Fixes and tweaks, mainly.
Reverting the waystones changes that 3.0 brought as it felt harsh enough already and Ars Break spell ignored the fact they were flagged as unbreakable in the configs... (Bad Ars!)
Tweaked the "death" event of the morning to work a bit better by only killing natural spawned mobs that are flagged as hostile and NOT a mimic in the overworld. The old version was killing everything, lowering the odds of you finding mimic unintentionally.
Had to reduce the spell damage multipliers from Magic Levels for Ars spells, they were starting to scale far too well vs melee options.
investigated Airships from When Dungeons Arise not spawning, sadly this is a side effect of using Terralith and Tectonic as the world generation mods over vanilla... if you manage to find a fully spawned airship, count yourself lucky.
No mods added or removed this time.
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