Conquer the Cursed lands with powerful magic, machines, or mayhem, survive the infection, slay godly beings, and discover secrets unknown to the world of mortals
this modpack contains jump scares, loud noises, flashing lights, and has bloody themes
Press J to open FTBquests menu, there is an introduction.
press f to offhand your hotbar as some books are there and they are invisible.
do not update any mods some are rolled back for compats
In a realm of curses, enigmas, and other esoteric mysteries. A lone wanderer, perhaps beholden to a
faraway king, begins their journey anew. Tasked with the insurmountable goal of preventing a world
ending calamity your path will be long and arduous. But perhaps you will find powers unlike most
mortals will ever behold. To this end you must retain hope as the horrors that lurk in the night will
certainly be as lost to gaze of many mortals, and their memories be never found by those of sane mind.
This land brims with death and opportunity alike, which one will call your name?
This is a few mods to give an example of what is store, but I have lots more.
10+ bosses, 30+ dungeons and structures, 5+ custom npcs, 10+ starter kits (classes?) and more to come?
I will be adding and updating as I go, expect a full campaign and story, I am going to try to incorporate the lore of my mods while staying true to what the creators made. I will be utilizing ftbquests to create a fully fleshed out campaign. Currently working on what I can with the data pack (minescary).
Modpack is mainly configured for multiplayer co-op play. Any resource pack that isnt loaded in automatically is an optional pack I feel captures the vibes well. I have several shaders to choose from included. Let me know in the comments about bugs and suggestions
I would like to support this pack even so far as to start modding and really interweaving the content here even more than it already is.
Feel free to use this modpack for anything you want, stream, private play, remake it under a new name and copyright it then sue me into ground. whatever you feel.
I left out thermal cultivation
Please show your support to the mod makers and check out my full list.
Makes all of Dungeons Arise structures individual structure sets so that sparse structures allows you to config each individual structure instead of minor/major structures.
Makes all of Dungeons Arise structures individual structure sets so that sparse structures allows you to config each individual structure instead of minor/major structures.
Makes all of Dungeons Arise structures individual structure sets so that sparse structures allows you to config each individual structure instead of minor/major structures.
Makes all of Dungeons Arise structures individual structure sets so that sparse structures allows you to config each individual structure instead of minor/major structures.