A long awaited update to bring Fantasy Realm up-to-date with the current modpack standard and fix many issues, alongside MAJOR performance improvements. Existing worlds will have missing blocks from the Nether and End
Configs: - Added datapacks to the Curseforge Resourcepacks tab to support their creators - Added Complementary Shaders to the shaderpacks folder - Added a performance guide button to the main menu - Added tutorial quests - Many quest changes - Updated discord links - Many keybind tweaks - Items will now burn in fire/lava - Human companions can no longer be picked up - Disabled Advanced Tooltips - Removed donation buttons
Updates: - Fixed missing GUI/HUD on certain computers (FancyMenu) - Added a leveling system. Companions gain levels by killing mobs and their health will increase by 1 every 3 levels (Human Companions) - Added better support for companions detecting modded raiders and skeletons in alert mode (Human Companions) - Added many new textures & variations (HIDYK's REALM) - Added many OptiFine parity features (Oculus) - Added more performance improvements (Rubidium) - Added Bastion Ring, Chorus Inhibitor, Reflection Necklace, Rage Glove and Magic Mirror ability icons (Relics) - Added Leggings and Boots of the Three Bolt Armor. A full set will protect you from freezing (Aquamirae) - Added Coral Lance ability (Aquamirae) - Added new advancements (Aquamirae) - Added Sunken in the Depths advancement (Dungeons Enhanced) - Added support for Goblin Traders (Merchant Markers) - Added Shield AI to Wither Skeleton Knight (Bygone Nether) - Added support for Atum (Tetranomicon) - Added better support for companions detecting modded raiders and skeletons in alert mode (Human Companions) - Added female companions (Human Companions) - Added release button in GUI to release companions from ownership (Human Companions) - Companions now want a specific food group when being tamed, which is shown when you right click on them (Human Companions)
- Improved entity performance (Ice & Fire) - Changed some textures (Supplementaries) - Piglin prisoners now defend players from hoglins (Bygone Nether) - Ice Maze biome generation will no longer cause lag (Aquamirae) - All lances now have a 25% Attack Range bonus (Aquamirae) - Scythe attack speed 2.0 -> 1.6 (Dreadsteel) - Withered Debris can now be broken by tools higher than netherite from other mods (Bygone Nether) - Changed Ice Maze underwater generation, now there is a more diverse flora (Aquamirae) - You will now freeze when falling into water in the Ice Maze (Aquamirae) - Spinefish now spawns as a mob and can be caught in a bucket (Aquamirae) - Anglerfish behavior and model has been improved (Aquamirae) - Changed Dead Sea Scroll effects (Aquamirae) - Implemented PBR Lighting (Oculus) - Many fixes and DSA support for performance improvements (Oculus) - Fixed many crashes (Ice & Fire) - Fixed dragons not being able to walk through snow (Ice & Fire) - Fixed dragon corpses not being targeted by commands (Ice & Fire) - Fixed bestiary page ordering (Ice & Fire) - Fixed structures generating at the wrong height (Ice & Fire) - Fixed dragons dropping experience points multiple times (Ice & Fire) - Fixed some dragon animations not playing correctly (Ice & Fire) - Fixed dragon armor not improving stats (Ice & Fire) - Fixed some dragon animations being twitchy (Ice & Fire) - Fixed dragons teleporting off their owner's shoulder (Ice & Fire) - Fixed myrmex pathfinding issues (Ice & Fire) - Fixed ice dragons permanently stuck in water (Ice & Fire) - Fixed dragons being slower on slopes (Ice & Fire) - Fixed dragon position glitching when the menu is open (Ice & Fire) - Fixed issues with hippogryph AI, animations and taming (Ice & Fire) - Fixed Arrow Quiver arrows duplication with infinity enchantment (Relics) - Fixed Ghost Skin Talisman freeze on the server (Relics) - Fixed crash for other players when certain entities were carried (CarryOn) - Fixed ArrayIndexOutOfBoundsException crash (Rubidium) - Fixed equipment still being equipped after breaking (Human Companions) - Fixed Spatial Sign stuck in wall issue (Relics) - Fixed Ice Skates incorrect speed boost description (Relics) - Fixed archers infighting each other (It Takes a Pillage) - Fixed RandomSource crash with Warped Endermen (Bygone Nether) - Fixed structures overlapping (Bygone Nether) - Fixed crafting recipes for cobbled blackstone (Bygone Nether) - Fixed a bug where three axes were dropped from the vindicator (Aquamirae) - Fixed villagers not running from new pillagers (It Takes a Pillage) - Fixed crash when the working directory of the game does not match the instance directory (FerriteCore) - Updated all mods
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING