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Cold Times - Frozen Apogee

The world has fallen into endless frost. Manage your temperature, food and water supplies to survive in this frozen world.
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Cold Times Reworked v0.7b

File nameCold Times Reworked-v0.7b.zip
Uploader
ThisOneMadowThisOneMadow
Uploaded
Aug 28, 2025
Downloads
152
Size
50.2 MB
Mod Loaders
Forge
File ID
6938855
Type
B
Beta
Supported game versions
  • 1.20.1

What's new

"WTQuack TOOK SO LONG.. Oh" Update

(Reminder: Before installing any beta version, make sure to install in a new instance so textures and stuff load correctly.)

Welcome to the Beta 0.7
This version reworks and replaces both old Minecraft and new modded biomes for a colder atmosphere, balances several dangerous mobs, adds new mods for exploration and survival, and introduces a slight mining overhaul.
MIGHT CONTAIN SOME BUGS AND UNFINISHED FEATURES!! :DD

 

New Mods (Danger):

- Added Wither: Reincarnated
- Added Mowzie’s Mobs & L’Ender Cataclysm
- Added Rotten Creatures (replaces Variants&Ventures)
- Added Doctor Who: Weeping Angels

 

New Mods (Biomes):

- Added Nature’s Spirit (warm biomes removed)
- Added Atmospheric (warm biomes still included (can't replace yet))
- Added Windswept
- Added Yung’s Cave Biomes
- Added Under The Moon

 

New Mods (Structures):

- Added Explorify

(Huff... uff- here we go..)

 

New Mods (Technical & QoL & Other Stuff):

- Added Map Atlases
- Added Waystones
- Added Toni’s Immersive Lanterns (with Accessories & Curios compat)
- Added Vanilla Boom
- Added Another Furniture
- Added Paragliders
- Added Spelunkery (w/ Spelunkery+)
- Added Caverns & Chasms
- Added Snow Under Trees

- Added In Control! (for future mob tweaks)
- Added Chunky
- Added Block Swap

(…and probably a few mods I forgot.)

Removed Mods


- Removed Terralith (replaced with new biome mods !Problems with replacing and stuff - Might come back but IDK!)
- Removed Variants & Ventures (replaced with Rotten Creatures)

 

Balance Changes:

- Terror (Opposing Force Mod): Spawn chance 1 > 0.5.
- Nightmare Stalker (Born in Chaos): Spawn chance 1 > 0.5, speed 0.28 > 0.27.
- Bull Sharks (Thalassophobia Mod): Spawn chance 1 > 0.7.
- Lifestealer: Spawn days increased 10 > 13.
- Scarlet Prosecutors: Spawn amount 5 > 3.

 

Technical Changes


- Updated Forge to the latest version.
- Reworked many Overworld biomes (modded and vanilla) to match the cold theme using Biome Replacer. (Some  bugs or weird generation may remain.)
- Reduced particle effects from dropped items (1 > 0.2).
- Tweaked weather cooldowns (blizzards & snow).
- Re-enabled Craters in Undermod's config.
- Adjusted some Quark settings.
- Fixed Essential’s wardrobe and accessibility buttons in the main menu.
- Updated MANY, MANY mods.

That was a lot to write down... lol
Aaanyway... one more thing.

 

Future 0.8beta Plans:

- Implementing The Aether.
- Slight Main Menu overhaul with new fresh screenshots and more.
- Come up with quicker/better way to get flint early on. (Got an idea...)
- Possible replacement/removal of remaining warm biomes from mods.
- Adding more structures (lore based too.) and possibly Biomes O' Plenty?? WWEE??????
- And fixing some stuffs ig.

E n j o y.

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