BrassAndBallast-0.4.0.zip
What's new
☁️ v0.4.0 (Beta): Skyward ✈️
The sky is part of the Overworld now, and it's worth the climb: islands, villages, airfields, sky pirates, boss arenas and a reason to build a better aircraft.
⚠️ Start a new world
- 🌍 0.4.0 needs a new world. The world is taller (the build limit is now y 768) and the whole sky layer is new worldgen. Old worlds won't get it.
- ☁️ The old Skylands dimension is closed. Anyone who ends up there is set back into the Overworld sky with Slow Falling.
✨ New
- ☁️ The Overworld sky. Floating islands of Light Stone drift from about y 420, with Caelum trees, thunder bushes, glimmerite ore and quiet island pools
- 🏘️ Sky villages float just above them (y ~490), and lone watchtowers sit out between them
- 🧭 Above the villages the sky is layered: the harder places sit higher, where the air is thinner
- 🌳 Villages, temples and outposts on the ground stay on the ground, even with an island overhead
- 🛬 Landmarks, four versions of each:
- 🛩️ Derelict Aerodromes, with runways, hangars, control towers and mossy waystones
- 💥 Airship Wrecks, with their cargo still aboard
- 🗼 Sky Lighthouses marking the sky lanes, each with a waystone
- ⛈️ Storm and Sun Arenas at the top of the sky, around y 700
- 🏴☠️ The Brass Corsairs: sky pirates in stolen brass
- Four bases built around the Corsair Tower, a steampunk take on the Pillager Outpost
- Four pirate blimps that really fly, so a captured one is yours to keep
- Five crew types with their own looks: Deckhands, Bombardiers with bursting rockets, Boarders, Navigators and a Captain
- Caged allays to set free, a hoard in every tower, and Corsair Charts to more loot
- 🍐 Resource islands, four versions of each
- 🌳 Helium Groves: islands of Caelum trees. Every leaf drops a Helium Fruit
- ⛏️ Glimmerite Quarries: open pits, shafts, old diggings and a hollow glimmer cave, with the ore in plain view
- 🌙 Sky mobs. Mobs that spawn up high become sky variants with their own look, and each drops a sky ingredient now and then
- Gale Zombies knock you back, so mind the edge
- Drift Creepers float down on you
- Silkline Spiders slow you with silk
- Squall Phantoms are bigger and hit harder
- Gust Archers shoot with Punch
- ⚡ Boss altars. Craft a Storm Sigil or a Sun Sigil from sky materials and use it on an arena's lodestone
- The Storm Sigil calls Scylla during a thunderstorm
- The Sun Sigil calls Umvuthi, the Sunbird by daylight under open sky
- 🔩 Sky materials from Scylla's drops
- The Storm Core forges Airframe Alloy without being used up
- Airframe Alloy rolls into Airframe Panels, a building block at a quarter of normal weight for lighter aircraft
- ✈️ Aircraft and airports
- 🛫 36 airport blocks: runway paint, markings and numbers, taxiways, edge, threshold, end and approach lights, a PAPI, a windsock and signs
- 📐 Ready-made schematics: the Dandelion balloon, the Tern blimp, the Albatross cargo ship, the Heron commuter plane, and a 16-piece airport kit, ready to print with a Schematicannon
- 🪧 Named waystones at every airstrip, aerodrome, lighthouse and village plaza, with names like "Galewind Airfield" and "Cloudhaven Beacon"
- 🗝️ Every building has a loot chest.
- 📜 Three new quest chapters (77 quests) in a new Skyward group: Sky Exploration, Sky Bosses and Rare Materials, and Hangar and Airfield. The book now has 948 quests
🔧 Changes
- 🌫️ The air thins as you climb. Propellers and burners weaken with height, and give out near the top of the world
- ⚡ No lightning at y 500 and above. The islands and villages below still get storms, and lightning rods still work
- 🌑 Monsters can't spawn at noon in the shade under an island
- 🚀 Jet engines take a Storm Core. The TFMG Turbine Engine now needs one Storm Core per engine
- 📜 "Above the Clouds" (Age V) and "Sky Mining" now ask you to reach the sky above y 400
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

