Turbo for Distant Horizons
Distant terrain many times faster - an addon for Distant Horizons that builds distant terrain straight from the world noise, with the game's own trees nearby.
โถ๏ธ Watch the showcase on YouTube
๐ฆ Requires NeoForge 1.21.1 and Distant Horizons 3.3 or newer
โจ Features
- ๐ Fast distant terrain - level-of-detail terrain without generating chunks: the horizon fills as fast as the land around you.
- ๐ Measured - 17-19x faster than Distant Horizons' rough surface search at the same sampling, ~70x at full detail; heights within one block of real generation on 90% of columns.
- ๐งต Every core at work - each tile is split across all worker threads.
- ๐ฒ Real trees nearby - the game's own tree placement is replayed: same spots, species and shapes; farther away, approximate trees shaped like their species.
- ๐๏ธ The world's own surface - the game's surface rules (also those of data packs and terrain mods) cover the distant ground: gravel shores, calcite, powder snow, badlands bands and hoodoos, frozen ocean icebergs; snow and ice by temperature; cliffs show grass on top and dirt and stone on their walls, like the real ones.
- ๐ Lava lakes - where and as the game places them.
- ๐ผ Grass and flowers - distant meadows get grass and the biome's own flowers (tulip fields, flower forest patches where the game puts them); flowers no longer turn whole blocks red or yellow in the distance.
- ๐ผ๏ธ No vanishing terrain while Distant Horizons swaps tiles for more detailed ones.
- ๐ Multiplayer - on a server it shares the seed and terrain settings, so players generate the distance themselves, even without Distant Horizons on the server.
Limits: the Nether keeps the Distant Horizons generator; structures show in the distance only once you have been there.
โ๏ธ Configuration
Mods > Turbo for Distant Horizons > Config: generator on/off, worker threads, full resolution, distant and real
trees, the world's surface rules, grass and flowers, soft plant colours. Servers can stop sharing the world seed (share_worldgen).
๐ Credits
Made by Pocky ยท source code ยท built on the Distant Horizons API by James Seibel and the Distant Horizons team; the logo is the Distant Horizons icon with a lightning bolt. Not affiliated with the Distant Horizons team.
More mods by Pocky
๐ฆ๏ธ Weather & nature
Hoarfrost: Snow & Blizzards - seven kinds of snowfall, a living wind and soft snow on the land
Petrichor: Rain & Storms - realistic rain, puddles, drips and branching lightning
Rustling Leaves - falling leaves and leaf piles you can wade through, rake and blow away
๐ก Light
Lumen Rigs - aimable spotlights and floodlights with colored light and visible beams
Neon Glowsticks - throwable glowsticks that bounce, roll and light up the dark
๐จ Graphics & performance
Pocky Shaders - a cosy, natural shader pack that sets itself up
โ๏ธ Gear & gameplay
Holy Staff - a healing staff with three skills and flying heal numbers
Rancher's Vacpack - a Slime Rancher vacuum gun for items and small mobs
๐ ๏ธ Server tools
Inventory Backups - inventory and ender chest backups with one-click restore for admins
