1. Can you add 'item name' to the mod?
Only if I need it in my modpack;
2. Can you port this mod to the 'insert number' version?
No, this mod will only be on 1.12.2;
3. I installed this mod, but some items/blocks have no crafting/can't be obtained.
Please read the warning at the beginning again;
4. I like your mod, can I use it in my modpack?
Sure, if your modpack is published on CurseForge, you are free to use it. If your modpack is published elsewhere, use the File Director to configure the mod installation;
5. I want to replace the mod textures, how do I do that?
Via resource pack or Resource Loader;
6. Why this mod has MCreator tag?
Since the old versions of this mod were made on it, I decided not to move the project anywhere. I really don't have much time to work on the mod, and I still need to work on the modpack + I have a lot of things to do in real life. But rest assured that most of the code was rewritten manually to get rid of the crooked auto-generated code.