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Adds blocks from future versions, so far I have added a few blocks and items. This mod is very early in development and will continue to update as I work on it.
Adds (1.12 version):
Bell - A block (from 1.14) that rings and hangs on walls ceilings, or sits on the ground.
Lantern - A light source (from 1.14) which can be set on the ground or hung from a ceiling.
Chain - A decorative block (from 1.16) that be used to hang lanterns.
Stonecutter - A block (from 1.14) that converts stone blocks into other variants. (CraftTweaker & JEI compatibility)
Grindstone - A block from 1.14 that repairs and disenchants items.
Smoker and Blast Furnace - Blocks (from 1.14) that can only smelt specific items, but use fuel much more efficiently and smelt twice as fast as a normal furnace. (CraftTweaker & JEI compatibility)
1.14 Flowers - (Lily of the Valley, Wither Rose and Cornflower) Flowers that each craft into their respective dyes (White, Black, Blue).
1.14 Walls - 12 new wall variants (from 1.14) that inherit their looks from different blocks.
1.14 Dyes - These dyes can be used to craft items that require a dye of that color.
1.13 Fish - Cod, Salmon, Pufferfish, and Tropical fish (from 1.13) that spawn in bodies of water.
1.13 Stripped logs, wood, and stripped wood - Strippable with an axe
Trident - A throw-able weapon from 1.13. Also has Loyalty, Channeling, and Impaling enchantments. For now, they are obtained by killing Elder Guardians. No 3D item model yet.
Barrel - A block (from 1.14) that can store items like a chest even in tight places.
Suspicious Stew - An item (from 1.14) that grants a potion effect when consumed. Craftable like Mushroom Stew but with any Vanilla flower. Has support for modded effects.
Loom - A block (from 1.14) that can be used to customize banners.
Berry Bush - A block (from 1.14) that can be harvested to collect Sweet Berries. Found naturally in Taiga biomes, and has 4 stages of growth just like in 1.14.
Campfire - A crackling light source (from 1.14) that can cook up to 4 food items at once and puffs signal smoke. (CraftTweaker & JEI compatibility)
Stripped Logs - A variant of the vanilla log that does not have its bark.
Composter - A block (from 1.14) that composts items into bonemeal. (CraftTweaker compatibility)
Bamboo - A plant (from 1.14) that grows tall and thick. Can be used as furnace fuel and to craft sticks.
Panda - An animal (from 1.14) that spawns in jungles. Its favorite food is Bamboo.
Bee - A flying insect (from 1.15) that can be found in bee nests that generate on trees and when a tree is grown near flowers. (CraftTweaker compatibility)
Honey blocks and honeycomb blocks - Honey (from 1.15) can be used as an alternative to slime that doesn't stick to slime.
Honey Bottle (from 1.15) - A special food item that cures poison potion effects upon consumption.
Bee nests and beehives - The homes of bees (from 1.15). Can be harvested by bottles and shears, even by a dispenser!
Pigstep - The music disc from 1.16. Enjoy!
1.14 Trapdoors - The new wooden trapdoors for each wood variant.
Adds (1.15 version):
Smithing Table Functionality - Crafts netherite tools and armor and has CraftTweaker support.
Netherite Toolset & Armor - Netherite tools and armor from 1.16 that do not burn in lava.
Ancient Debris - Ore that generates in the nether and does not burn in lava.
***
1.12 versions require Latest Forge (2847 or newer) and Shadowfacts' Forgelin.
1.15 versions require Kotlin For Forge.
Every feature in the mod is toggle-able by a config file.
More features will be added!
Is it possible to make the fish move more like they do in vanilla? In Future MC, they seem to glide around backwards sometimes.
Dangit. You are so close with the trident and its enchants! Will be patiently waiting on that :)
ty for a great mod and for keeping 1.12.2 updated!
Thanks for you work <3 I'm glad I can stay on version 1.12.2, it still has hundreds of great mods
Swimming mechanic?
In reply to JunzieA:
https://www.curseforge.com/minecraft/mc-mods/ido
In reply to immails:
Thought I'd mention it. I found that Aqua Acrobatics does a great job at adding 1.13 movement in its totality, if you are still using Ido. I also found out that it has better mod compatibility.
Can you add some new village like house and their new profession
so where is the animal
i was wondering when are you going to add the phantom in.
Smoker and Blast furnace recipes isnt working
It seems the trapdoor recipe isn't working, its still producing the oak trapdoor when using birch planks
That's not how suspicious stew works. Different flowers give different set effects.
In reply to Somdudewillson:
The description is outdated, it works just as it does in 1.14
Hey, so after 1.12.2 Observers were made "transparent", they still blocked light, but if they were placed above crops, the crops would still grow (this lead to the creation of modern pumpkin farms).
SInce there is no mod that ports this back to 1.12.2, I was wondering if your mod ever planned on adding that.
Able to DM me? Your mod is creating crashes in my server.
In reply to ZachTheMicroHybrid:
Go to the discord server and ask in chat
Can you please add foxes, piglins, zombified piglins, piglin brutes, pillagers, nether gold, crossbows, drowned, crimson forest, warped forest, basalt deltas, soul sand valley, bastions, 1.14 villages, soul campfires, 1.13 uncarved pumpkins, kelp, working seagrass, water colors, tan cod item, and 1.14 villager types. I think that's all the features that are in later updates, that aren't in Future MC. If there's more, please add them too. Thank you!
En respuesta a robloxmastapro :
He is a human being, he has a life
I cant craft Composters in 1.12.2...