File Details
Twilight Forest - MC 1.19.3 - 4.2.1549
- R
- Feb 12, 2023
- 22.57 MB
- 100.7K
- 1.19.3
- Forge
File Name
twilightforest-1.19.3-4.2.1549-universal.jar
Supported Versions
- 1.19.3
Curse Maven Snippet
ADDED:
- Added Boats and Chest Boats for all Twilight Forest wood types.
- Completely reorganized our Creative Tab. We now have three different tabs (Blocks, Items, and Equipment).
- Added a boss bar for the Phantom Knights.
- Added fog to the Dark Woods.
- Re-added the Ur-Ghast causing rain to appear whenever it is in a tantrum (this is now client-side only instead of server-side).
- Re-added the posibility of a tree generating in the Lich Tower main room.
CHANGED:
- Reworked the teleporter to have better linking capabilities.
- Portals will now attempt to move towards the center of a Magic Map area if all safety checks fail.
- Thorn Roses will now rotate to face away from the block face they're placed on.
- Thorn Roses will now break if their supporting block is destroyed.
- Thorn Roses will now generate rotated in various ways.
- Thorn Roses are now in the small flower item tag.
- Changed the colors of the Spooky Forest to better resemble autumn.
- Increased the Stronghold boss room weight to hopefully fix the boss room very rarely not generating.
- Randomized the index of the Hydra head that grows after a head is destroyed.
- The Questing Ram should now be able to accept most modded wool.
- Un-hardcoded the flowers that appear around a portal when generated by the game and made them into the tag 'twilightforest:portal/generated_decoration'.
- Changed the config options for disabling uncrafting/repairing costs to be price multipliers instead.
- Disabled uncrafting shapeless recipes by default due to volatility. A config option exists to re-enable this if you want.
- Moved structure loot tables over to a 'chests/' folder instead of keeping them in a 'structures/' folder.
- Updated zh_cn lang.
- Made it so more ice cubes render on the entity, based on the level of frosted they're afflicted by.
- Frosted entities now freeze and take frostbite damage, if they're not properly protected. (The rate of freezing and the frostbite damage scale along with the level of the effect)
FIXED:
- Fixed occasional fog flicker when entering or leaving the Spooky Forest.
- Fixed the Ironwood Axe having the incorrect attack speed.
- Fixed the portal teleport sometimes placing players inside structures when the dimension is generated for the first time.
- Fixed the portal teleport losing its linkage when servers restart or worlds are reloaded.
- Fixed Foliage colors not working.
- Fixed an issue where Hollow Oak tree generation was not threadsafe. This affected the Fabric version.
- Fixed an issue where re-crafting a piece of armor that already had enchantments on it (such as Steeleaf or Ironwood) would cause enchantments to illegally stack.
- Fixed a rendering issue with Uncrafting Table tooltips.
- Fixed a lot of desyncing issues with the uncrafting table on servers if the player's and the server's configs were different.
- Fixed lag with uncrafting config sync for specific hardware (Including Apple Silicon).
- Fixed an issue where the Uncrafting Table's button scrolling feature only worked visually.
- Fixed uncrafting table giving barrier blocks for broken tags.
- Fixed an unfortunate Uncrafting Table dupe.
- Fixed an issue where the Ur-Ghast's fireballs could collide with each other.
- Fixed a crash with mods that set the Naga's attack target to null.
- Fixed the Legacy Texture Pack breaking entity models.
- Fixed the inside parts of giant leaf blocks to properly cull.
- Fixed flower pots always being empty in the Lich Tower.
- Fixed the Structure Conquered Status
- Fixed ice cubes not rendering on the player on the fabulous graphic settings

