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Periodic Mob Drops

Configure creatures to periodically drop items without being killed. Each rule controls the output item, stack size, interval, and drop chance.

Periodic Mob Drops

Configure eligible creatures to have a chance to produce item stacks at chosen intervals. Start with no active rules, so installing the mod does not change gameplay until you configure it.

AI usage disclaimer: This mod was developed with AI-agent assistance using this agent workflow. The project owner reviewed the work during development.

Rules are stored in config/periodicmobdrops.cfg:

entity_id ; item_id ; stack_size ; interval_seconds ; chance_percent ; metadata

Metadata is optional and defaults to 0.

minecraft:chicken ; minecraft:feather ; 1 ; 180 ; 75
minecraft:sheep ; minecraft:wool ; 1 ; 180 ; 75 ; 14

The first example gives each loaded chicken a 75% chance to drop one feather every three minutes. The second does the same for red wool from sheep by using metadata 14.

Configuration changes require a restart.

Source code

The Periodic Mob Drops Team

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