Summon, fight, and loot epic world bosses across every dimension, with custom shrines, ritual items, raid rewards, trophies, and a final primordial boss.
Adds a dynamic season system to Minecraft with Spring, Summer, Autumn and Winter, seasonal weather, snow, melting ice, crop profiles, tooltips, temperature display and API support for mod integration.
Adds lively land, water and forest creatures to Minecraft with custom drops, duck eggs, GeckoLib animations, balanced spawns and optional mod integrations.
Expanded Foodsystem adds deeper cooking, crops, spices, kitchen blocks, quality-based meals, buff food, drinks, storage shelves, and a full cookbook to make Minecraft food progression more immersive.
Solo Leveling inspired gates open in your world. Your gear sets the rank from E to S*. Clear an instanced dungeon valley full of monsters, traps, elite guardians and phase-based bosses, then spend your loot at the Hunter Shop.
Adds new enchantments and curses, including lifesteal, tank armor, auto-smelting, Elytra upgrades, XP boosts, glowing helmets, shock effects, mob respawns, sinking curse, scary sounds, configs and translations.
PartyLink adds a custom multiplayer party system with inviteable groups, MMO-style HUD, shared XP, player heads, roles, settings UI, party PvP options, and server-side configuration for Fabric servers.
Defend your base with the Siege Core against waves of monsters, boss battles, and air strikes. Collect rewards, repair the Core, play as a team, and customize wave difficulty, loot, threat, and overall difficulty in the settings.
Improves inventory handling with auto-refill, one-click sorting, a dedicated Totem of Undying slot, and helpful visibility features for items and mobs.