Release Date
Encourages caving by configurable depth slower digging and more exhaustion
Control healing in your game. Rate, Hunger Cost, Hunger Minimum, Healing On Waking, Peaceful Hunger
Allows finer control of monster boat behavior
Protects structures from fire, mining, and explosions for a time
Handle common runaway mob population situations (Anti-Lag)
Adds a new Beekeeper Villager Profession and items
For people with fear of spiders (Arachnophobia). Makes Spiders look like Pigs with a different texture.
Allows more control over Hardcore mode.
Vertical waterproof redstone, resisters, benders (forced connections), etc.
Allow you to control spawn weights and group size of mobs by Biome
Spawners harder to Disable with Light and Limited Lifespan
A fun balanced, vending machine with random or fixed items.
Color your Diamond, Iron and Chainmail armor with dyed enamel. Suppress Enchantment Glint at will.
In this vanilla+ mod, Villagers respawn at their bed when they die. (if they have a bed!)
Core Module of new Harder Farther series
Let's you move faster on the paths and roads you make! (and slower on blocks you select too!)
Allow player to claim a chunk
A pouch to store your Horse in.
Wounded pets do not die immediately and can be healed
Creatures eat and regrow plants. Villagers improve their villages.