Harder Monster Boats (finer boat control)

Allows finer control of monster boat behavior
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Description

The Enderman could teleport anywhere in the world with a thought.  But... there was this... thing like a wooden cauldron crafted by humans.   and the Enderman found, it could not resist stepping into the .. what was the thing called? 

 A "boat".   

Yes, that's what the humans Steve and Alexis called it..   A Boat.

The Enderman was trapped.   It's teleportation was neutralized by the five planks of cunningly arranged wood.    And as Steve and Alexis approached with stone axes, the Enderman beseeched the Powers that Be to address this.   And They heard it's plea and granted many monsters the focus to resist stepping into boats.  And even those who still stepped into boats found they could leave if they were hit.   

And the Endermen found it could now break the cursed things.  

Features

This mod allows you control:  

Which Monsters will get into boats.

Which Monsters will get out of boats when damaged.

Which Monsters will break  boats.

 

Creatures and Animals will still get in boats.   But, players can make them leave with a punch in addition to breaking the boat.

By default Zombie Villagers and Vexes will still get in boats.

A small list of monsters will destroy boats.

and most monsters except Zombie Villagers will exit boats when attacked.

Configuration File

hardermonsterboats-common.toml

 

You can join us on Discord at 
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Patron Support 

You can support our work with Patreon.   This will help since alternative modloaders do not share a portion of their advertising income with us like Curseforge.

The Harder Monster Boats (finer boat control) Team

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