SolidDefault has been put on hold for now. Check the newest changelog to see why.
This pack originally was going to be a private resource pack and was inspired by the Bare Bones resource pack, but even more simplistic.
But the more I thought about it, along with constant bickering from my friends about making it public, I just snapped and now I'm writing the description for it.
Most of the pack is unfinished, about a 26% is finished.
Features:
Painfully simplistic 16x textures.
Retains most of the colors and shapes from the original Minecraft textures.
labPBR support. (specular and emissive maps.)
And splash texts designed to make you confused.
Credits:
VoxelRoguery in Twitter for the confusing splash texts.
JoubaMety in the shaderLabs discord for showing me how to do emissive maps.
Optifine is recommended.
Recommended shaders:
BSL: Link (bsl is recommended for shader support, others work fine but reflections may look a bit off)
Rutherin's Raspberry Shaders: Link
Chocapic13's v8 Shaders: Link
Sildur's Vibrant Shaders: Link
Builder's Quality Of Life (or QOL) Shaders: Link
RRE36's Vanilla Plus Shaders: Link
Dakotah2468's BBVR Shaders: Link
I'm in the shaderLabs discord server btw: Link
Thank you.
(if updates get a bit sparse, blame it on stress and online schoolwork)
Let me guess, u were inspired by the launcher image didn't you? xd
This is pretty good tbh
In reply to DeMooniC_:
nah it wasnt the launcher image. im guessing you havent read the description yet.
In reply to shortnamesalex:
Isn't the "Bare Bones texture pack" the exact same texture pack seen on the launcher image?
In reply to DeMooniC_:
I don't remember the creator of bare bones (he's called robotpantaloons in the shaderlabs discord, iirc) explicitly stating that the pack was based off of the launcher Image and many of Minecraft's promo videos (like the buzzy bees trailer)