promotional bannermobile promotional banner

Sovereign 202 [Controller support]

EARLY ALPHA An amazing hard but fair exploration modpack with custom content, sequel to Sovereign 101
Back to Files

Sovereign 202-0.3.1-alpha.zip

File nameSovereign-202-0.3.1-alpha.zip
Uploader
BROMAX012BROMAX012
Uploaded
Nov 6, 2026
Downloads
11
Size
6.4 MB
Mod Loaders
NeoForge
File ID
9476849
Type
A
Alpha
Supported game versions
  • 1.21.1

What's new

Sovereign 202 0.3.1-alpha

Changes since 0.3-alpha. NeoForge 21.1.262 (unchanged).

Start a new world. The overworld biome mix and climate changed, and they only apply to newly generated chunks.

Worldgen

  • Climate zones are half as wide. Before, one trip in ten stayed in the same climate for over 3,000 blocks, which hit hard with Cold Sweat. The typical stretch is now about 560 blocks instead of about 1,050.
  • Biomes O' Plenty biomes are about twice as common, and Dreamwoods biomes about half as common. Dreamwoods' remakes of vanilla biomes were crowding everything else out. BOP now makes up a little over half of the land.

Sovereign 202 Tweeks 1.2.0

  • Shield Expansion compat: 14 modded shields now have proper stats under Shield Expansion's shield rework. That includes the Druidcraft, Ars Nouveau, Eternal Starlight, Undergarden, Myths & Legends, Primal Magick and Phantom shields.
  • 59 new material shields, one for each gear material in the pack that didn't have a shield, in 6 strength tiers.
  • Difficulty is locked to Normal. Hardcore and Peaceful are gone from world creation, and /difficulty is disabled.
  • Health is capped at 50 hearts:
    • Power Scale tonics: +20 (now actually capped)
    • Spice of Life: Carrot Edition: +10
    • Baubley Heart Canisters: +10
  • Baubley Heart Canisters changes:
    • Red heart drops cut to 5%.
    • The Soul Heart line is uncraftable.
    • The enchanted golden apple recipe is removed.
  • Power Scale:
    • The Difficulty Meter now reads correctly.
    • The pause menu shows area and player difficulty bars.
    • Neat health bars show each mob's level (red for blights).
  • Jade shows Lycanites creature info: elements, type, Rare, and owner/summoner.

Lycanites Mobs - Sovereign 202 Edition 0.2.0

  • About 30% fewer Lycanites spawns.
  • The darkness spawner is removed. Grue, Darkling and Shade now spawn deep underground instead.
  • The Aberrant Station only generates in the End now (fixes a 0.3 known issue).
  • Dungeon bosses have health floors of 300, 500 or 800 depending on the dungeon. Soulstone drops are 30%, and Looting no longer raises them.
  • 33 treat and saddle recipes.
  • Pet levels are disabled for now.

BMM Extras 1.2.0

22 new weapon tiers:

  • Eternal Starlight: Amaramber, Deepsilver, Malarite, Thermal Springstone, Glacite, Flowglaze, Starfire, Unrealium, Starlit Diamond
  • Mystical Agriculture: Inferium to Awakened Supremium
  • Gaia: Benitoite, Sugilite, Albite, Proustite, Diopside
  • Vanilla gems: Emerald and Lapis

Added

Fluid & Foolish, Lycanites Redux Neo, Magitech Pipez Retextures, Mowzie & Nouveau, Overflowing Bars, Pipez, Punchy! Moves, Reanimated: Myths & Legends, Simple Voice Chat

Removed

Healight, Mystical Customization, Peaceless, Quark × Fresh Animations Compat, Sound Physics Remastered, Teal Lib

30 other mods were updated.

Known issues

  • 6 Unusual Fish creatures (Crimsonshell Squid, Blizzardfin Tuna, Shockcat, Trumpet Squid, Porcupine Lobster, Prawn) drop nothing.
  • The Power Booster Tonic quest in Rise of Regality needs soul sand, which comes from the Nether.
  • Mystical Agriculture's own swords are much stronger than the rest of the pack's gear.