I do the Sovereign modpacks and some mods such as Portalium, BROMAX's Haphazard Battle, etc. My mods are made with Claude Code
Release Date
EARLY ALPHA An amazing hard but fair exploration modpack with custom content, sequel to Sovereign 101
37 New weapons with unique properties built to work with my lightweight combat mod
Universal durability multiplier [default 3x] for all items; configurable
Adds support for modded materials in BROMAX's Many Melees for mods such as Twilight Forest, Wyrmroost, Primal Magick, and more
This mod add seamless compatability betweeen BROMAX's Haphazard Battle and punchy! disabling punchy! hand when using Bromax's combat
A light Vanilla+ datapack to make worldgen a little more interesting
Adds support for Eternal Starlight bosses in Daily Boss
Compatibility for the new Lycanites Mobs and Daily boss
Unofficial port of Druidcraft; a nature-themed mod with some some magic elements
A combat mod like Better Combat and Epic Fight focused on semi-realism and unintrusiveness
Highly customized Complementary Unbound shaders tuned to work with the Sovereign 202 modpack
Fixes various rendering and lag issues when using Lycanites with Oculus shaders [yes, it works with most ports too]
A mod that makes saving faster and safer on non-chunk focused operations
Gives a huge performance upgrade regarding which dimensions are loaded
A Minecraft 1.12.2 modpack based around exploration, hard but fair difficulty, magic, and more!
Mixin animation library for some of my mods
An addon to Lycanite's Mobs 1.20.1 forge version
Fixes spawning of vanilla ores in medium or larger modpacks.
A small mod that is meant to add extra cross-mod details to the Sovereign 101 modpack