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Resenha Party

The party is confirmed
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Resenha Party 3.4.zip

File nameResenha Party 3.4.zip
Uploader
MaxiusEdenMaxiusEden
Uploaded
May 16, 2026
Downloads
33
Size
2.2 MB
Mod Loaders
NeoForge
File ID
8099513
Type
R
Release
Supported game versions
  • 1.21.1

What's new

Resenha Party - Changelog (Version 3.4)

This update heavily focuses on server stability, performance optimization, and memory management, ensuring a much smoother multiplayer experience without massive tick delays or crashes.

🚀 Performance & Stability

  • ServerCore Tuning: Enabled dynamic simulation distance and activation ranges. Lobotomized excessive villagers and enforced a strict breeding cap (32) to prevent entity-based server freezes.
  • FTB Chunks Limits: Drastically reduced chunk force-loading limits (max 5) and claimed chunks (max 50) to prevent background tick overload and memory leaks.
  • C2ME Optimizations: Enabled gcFreeChunkSerializer and lowMemoryMode to aggressively optimize chunk management and reduce RAM footprint.
  • ModernFix & AllTheLeaks: Synchronized with ATM10 performance standards by enabling dynamic_resources, ingredient_item_deduplication, and skipping ticking for unloaded Flux Networks.
  • Backups: Changed SimpleBackups from Full to Incremental (MODIFIED_SINCE_LAST) and increased the backup interval to 240 minutes, completely eliminating massive disk I/O lag spikes.
  • Entity Mitigation: Reduced Artifacts mod campsite generation and mimic spawn chances to prevent entity spam during world generation.

🧹 Mod Additions & Removals (Cleanup)

  • Removed Cubes Without Borders: Fixed a critical fatal crash preventing the dedicated server from starting (Invalid dist DEDICATED_SERVER).
  • Removed Noisium: Resolved a severe world-generation multithreading conflict with C2ME.
  • Removed Chunksending: Removed to prevent chunk-sync packet conflicts with C2ME's built-in chunk sending optimizations.
  • Removed ImmediatelyFast: Eliminated rendering pipeline conflicts with Sodium/Iris.

⚙️ Recommendations for Server Owners

  • Ensure your server is using Aikar's JVM Flags (specifically G1GC with -XX:MaxTenuringThreshold=1).
  • Recommended Server RAM: 8GB (minimum) to 12GB. Do not allocate less than 8GB for multiplayer.