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PLOMO

Modern arcade warfare inside Minecraft
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PLOMO-0.34.zip

File namePLOMO-0.34.zip
Uploader
MaxjoseMaxjose
Uploaded
Oct 20, 2026
Downloads
18
Size
20.2 MB
Mod Loaders
Forge
File ID
9271534
Type
B
Beta
Supported game versions
  • 1.20.1

What's new

Arsenal and Specialists

  • Reorganized the Arsenal into Loadouts and Specialists, each with independent configurations.
  • Customizable Battlefield specialists:
    • Assault: M320 or adrenaline.
    • Engineer: RPG, Igla anti-air launcher, or repair tool.
    • Support: medical kit, defibrillator, or ammunition box.
    • Recon: drone and monitor.
  • Added a dedicated special equipment card next to the secondary weapon.
  • Claymores are now a lethal equipment option for Support, while TM-62 anti-tank mines are a tactical option for Engineer.
  • Preserved compatibility with previously saved loadouts.

Equipment and Resupply

  • Added dedicated lethal, tactical, and armor plate slots to the HUD.
  • Added a 3D armor plate model with first- and third-person animations.
  • Fixed armor plates being consumed without providing protection and equipment issues after respawning.
  • Fixed unintended grenade cancellations while walking.
  • Added an adrenaline injector with custom animation and sound: +60% movement speed for 8 seconds.
  • Support receives two ammunition boxes, each lasting 20 seconds, covering a 3-block radius, and supplying allies every 2 seconds.
  • Boxes replenish compatible TACZ and Superb Warfare ammunition, grenades, mines, and armor plates within loadout limits.
  • Supplied ammunition goes into the main inventory, keeping the hotbar clear.
  • Added resupply sounds and particle effects.

Killstreaks

  • Choose three killstreaks per loadout from mortar strike, airstrike, nuclear strike, and AC-130.
  • Added three persistent indicators above the ammunition display, with availability states and a glow when a reward is ready.
  • Activate killstreaks using 7, 8, and 9, with configurable key bindings.
  • Added new icons to the HUD and Arsenal.
  • Improved reward persistence and protection against duplicate activations.

Battlefield

  • Added a 20-second downed state.
  • Any teammate can revive a downed ally by holding right-click for 10 seconds, while aiming at them from within 2 blocks.
  • Bleeding out pauses during a valid rescue. If interrupted, the remaining bleedout time resumes.
  • Added a progress bar visible to both the rescuer and the downed player.
  • Support retains a fast 1-second revive using the defibrillator.
  • Both methods restore 50% health, with a maximum of one revive per life.
  • Hold Space for 2 seconds to give up.
  • Downed players can look around while remaining unable to move.
  • Board Superb Warfare vehicles using F, even while holding an item.
  • Removed the reserved empty-hand hotbar slot.
  • Added an administrative exception for testing matches with all players on the same team.
  • Fixed a revive timer error that generated repeated console messages.

HUD and Controls

  • Unified the ammunition interface for TACZ and Superb Warfare.
  • Added firing mode, energy, and temperature indicators for compatible weapons.
  • Added a custom stamina bar during tactical sprint.
  • Added a minimum interval between jumps and one jump per key press.
  • Improved going prone while holding different items and moving across steps.
  • Fixed the original TACZ HUD briefly appearing when joining or respawning.
  • Adjusted HUD and TAB sizing and alignment.
  • Added a help screen to Hunt with a guide to key controls and actions, making the mode easier to learn.

Hunt

  • Improved objectives and markers on Ribera Gris, including day and night variants.
  • Added an animated defibrillator and downed teammate markers.
  • Added a tracking pulse activated with I, featuring synchronized audio and contacts on the map and minimap.
  • Added out-of-combat health regeneration for the hunter.
  • Added UH-60 evacuation with boarding and a cinematic camera.
  • Fixed match results, victory handling, transitions, and spectator restrictions.

Interface and Compatibility

  • Added distinct thumbnails for game modes and maps.
  • Improved Spanish and English translations.
  • Fixed synchronization issues between equipment, HUD, death, and respawning.