May Never Arrive v1.0.4
What's new
Massive Overhaul
Mods Added:
- End Remastered (End Expansion)
- Deeper and Darker (Ancient City Expansion / New Dimension)
- Dramatic Doors (3-block tall doors, for taller origins)
- Gardens of the Dead (Nether Biome Expansion)
- MVS (replacement for Town and Towers)
- Sparse Structures Reforged (better spacings)
- Krypton Reforged (For server-side)
- Cull Leaves
- MidnightLib (Cull Leaves dependency)
- Entity Culling
- Client Tweaks (QOL)
- Archon (More Magic)
- EMI Ores (ore-gen for EMI + alloy forgery compat)
- Invocations
- Druids of Storm and Spirit
- Extra RPG Attributes (Dependency for magic mods above)
- Tetra
- Tetra Extras
- Tetracelium
- Tetratic Combat
- Mutil (Dependency for Tetra)
- Jewelry (RPG Series)
Mods Removed/Disabled:
- Town and Towers (disabled. hopefully improve performance)
Resource Pack:
- Alternate Crosshair (I like it)
- Round Trees
Work-In-Progress:
- More Starting Kits (on 1st join)
- Learning FTB Quests in order to create Guides for certain mods
- Ended up just copy and pasting MMC4's FTB Quests Config then edit to fit the mods in this modpack.
- Will make my own additions as I see fit
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

