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Master New Arts [FORGE]

This modpack heavily utilizes mods from MMC4 & MMC2 but is aimed at being a Vanilla+ modpack. Refining mods for compatibility and gameplay, ensuring everything meshes well based on my personal taste. It's a miracle everything works (afaik).
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May Never Arrive v1.0.4

File nameMay Never Arrive v1.0.4.zip
Uploader
MENKHAZMENKHAZ
Uploaded
Jul 19, 2024
Downloads
28
Size
35.7 MB
Mod Loaders
Forge
File ID
5547074
Type
B
Beta
Supported game versions
  • 1.20.1

What's new

Massive Overhaul

Mods Added:

  • End Remastered (End Expansion)
  • Deeper and Darker (Ancient City Expansion / New Dimension)
  • Dramatic Doors (3-block tall doors, for taller origins)
  • Gardens of the Dead (Nether Biome Expansion)
  • MVS (replacement for Town and Towers)
  • Sparse Structures Reforged (better spacings)
  • Krypton Reforged (For server-side)
  • Cull Leaves
  • MidnightLib (Cull Leaves dependency)
  • Entity Culling
  • Client Tweaks (QOL)
  • Archon (More Magic)
  • EMI Ores (ore-gen for EMI + alloy forgery compat)
  • Invocations
  • Druids of Storm and Spirit
  • Extra RPG Attributes (Dependency for magic mods above)
  • Tetra
  • Tetra Extras
  • Tetracelium
  • Tetratic Combat
  • Mutil (Dependency for Tetra)
  • Jewelry (RPG Series)

Mods Removed/Disabled:

  • Town and Towers (disabled. hopefully improve performance)

Resource Pack:

  • Alternate Crosshair (I like it)
  • Round Trees

Work-In-Progress:

  • More Starting Kits (on 1st join)
  • Learning FTB Quests in order to create Guides for certain mods
    • Ended up just copy and pasting MMC4's FTB Quests Config then edit to fit the mods in this modpack.
    • Will make my own additions as I see fit

This mod has no additional files