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Minecraft
Modpacks
Medieval MC [FORGE] MMC3
By
LunaPixelStudios
Modpacks
Version 1.19.2 | Medieval Fantasy RPG Adventure & Exploration Modpack everyone wants!
Install via App
Description
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Medieval MC [FORGE] 1.19.2 v16
By
SHXRKIE
B
Jun 12, 2023
103.72 MB
51.8K
1.19.2
File Name
Medieval MC [FORGE] 1.19.2 v16.zip
Supported Versions
1.19.2
Changelog
Additional Files
Related Projects
[Skills, Spells & Performance Update]
FORGE IS NOW 43.2.14
Mods:
+ Added
Passive Skill Tree (by Daripher)
+ Added
Connectedness (by Asek3)
+ Added
Iron's Spells 'n Spellbooks (by Iron431)
+ Added
Epic Samurai's (by VeroxUniverse)
+ Added
Tetranomicon (by syrikalis)
+ Added
Withering Boon for Tetra (by FaerMinded)
+ Added
Secrets of Forging: Revelations - A Tetra Addon (by Eldritch_King24)
+ Added
CTOV - Chef's delight compatibility pack (by ChoiceTheorem)
+ Added
Repurposed Structures - Bygone Nether Compat Datapack (by telepathicgrunt)
+ Added
Cataclysm Delight (by hippo0824)
+ Added
Dolt Compat (by dolthhaven)
+ Added
Visual Workbench [Forge & Fabric] (by Fuzs)
+ Added
MapFrontiers (by meme_sapiens)
+ Added
Modpack Update Checker (by Jab125)
+ Added
Memory Settings[Forge/Fabric] (by someaddon)
+ Added
When Dungeons Arise - Spacing Tweaks (by Aureljz)
+ Added
When Dungeons Arise - Loot Tweaks (by Aureljz)
+ Added
Reforgium (by Asek3)
+ Added
STONEBORN - Meï's Additions for Modded GUIs (by MeixDev)
- Removed First-person Model (Unused)
Configs:
- Enabled Always Defer Chunk Updates in Rubidium settings to greatly improve performance
- Added and tweaked several quests
- Added a more verbose error screen for when datapacks fail to load
- Added a tooltip to the performance guide button
- Blacklisted several mobs and bosses from being affected by No See No Tick to lessen gameplay impact
- Set Small End Island weight to 3 to allow for easier access to Unusual End content (Thanks Sweetygamer!)
- Disabled Forge version checking
Updates:
- Added two new potion effects (Apotheosis)
- Added the Simple Reforging Table, allowing reforging Rare or weaker items pre-netherite (Apotheosis)
- Added the Vial of Unnaming, which can remove the affix name components from an item (Apotheosis)
- Added Death animations for Cornelia, Maw and Eel (Aquamirae)
- Tweaked the Captain Corneila boss fight (Aquamirae)
- Wilden models, animations, and attacks have been overhauled (Apotheosis)
- Wilden now spawn in new Wilden Den structures, not open world (Apotheosis)
- Adds the Ritual of Sacntuary, prevents hostile mob spawns in a configurable radius (Apotheosis)
- Summoning focus now applies rest of spell to summoned entity (Apotheosis)
- Glyphs now display the mod they belong to (Apotheosis)
- Better mod compatibility for weapons the knights and axeguards can use (Human Companions)
- Update to goblins (Iter RPG)
- Update to Items (Iter RPG)
- New Structures (Philip's Ruins)
- Added new Quiver active ability (Relics)
- Added backpack tiers! (Traveler's Backpack)
- Bows and crossbows can be put in tool slots (Traveler's Backpack)
- Add compatibility with VillagerPlus (CTOV)
- Major performance improvements (ModernFix)
- Added many new optimizations and fixed bugs (Canary)
- Added many new mobs, textures, items, and reworks (Oh The Biomes You'll Go)
- Added many new blocks, structures, mobs, and fixed many bugs (Unusual End)
- Added 4 new knives (Delightful)
- Added 2 new fish and 2 new blocks (Nether Depths Upgrade)
- Added the Totem of Illusion and the Totem of Freezing (Friends & Foes)
- Added new blocks (Every Compat)
- Added support for Deeper and Darker slabs (KleeSlabs)
- Added more entries to the default blacklist (Carry On)
- Complete texture overhaul for almost every asset (Delightful)
- Reworked support for Sweeping Edge (Better Combat)
- Quartz and Basalt Cabinets are now crafted with Warped and Crimson Cabinets (Delightful)
- Dirt Path blocks are now obtainable using silk touch (Grass Overhaul)
- Salmonberries will now grow without rain, just significantly slower (Delightful)
- Made crossbow guards shoot faster (Guard Villagers)
- Slimes now split into Magma Cubes if they die from Magma damage (Quark)
Fixes:
- Desync issues with Starbies (Apotheosis)
- Animated skulls crashing servers (Apotheosis)
- Random crash some players are experiencing while trading or switching villagers (Inventory Profiles Next)
- Potential issue with fake players breaking getting player heads (JourneyMap)
- Fake player skin timeout issue (JourneyMap)
- Crash with unregistered relic abilities (Relics)
- Space Dissector portals stuck after the server restart (Relics)
- Issue breaking some types of CuriosAPI slots (Relics)
- Item bought by the nameless hanged disappears (Graveyard)
- Graveyard monsters being able to spawn in mushrooms fields biome (Graveyard)
- Altar blocks not being breakable (Graveyard)
- JEI recipe transfer bug (Traveler's Backpack)
- Backpack displaying wrong fluid amount in tanks while held (Traveler's Backpack)
- Backpack not placing below y = 0 (Traveler's Backpack)
- Bug with villager food AI (Guard Villagers)
- Bug with villager head animations (Guard Villagers)
- High memory usage (Diagonal Fences)
- Beacons not working below y=0 (Quark)
- Leashed entities no longer being teleported with the player (Waystones)
- Desync when teleporting while riding a horse (Waystones)
- Ice melting in icy pyramid (Repurposed Structures)
- Notice boards not working with banner patterns (Supplementaries)
- Wild Salmonberries not having an item form (Delightful)
- The Zombie Villager version of the Chef and Cook missing textures (Chef's Delight)
- Small animals trying to path-find through diagonal fence connections (Diagonal Fences)
- Villagers not taking up the work of cooking with the skillet (Chef's Delight)
- Many fixes (Farmer's Delight)
- Many fixes (Vinery)
- Many fixes (MineColonies)
- Many fixes (Apotheosis)
- Many fixes (Mutant Monsters)
- Many fixes (Hexerei)
- Many fixes (BYG)
- Updated all mods
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING