- Added What Did You Vote For? 2022: Sniffer, Rascal and Tuff Golem (by alexandersfunandgames) - Adde Sons Of Sins (by Furti_Two) - Added Unusual End (by Sweetygamer) - Added VMH - Variable Mob Height (by Rikurobb) - Added Treasure Bags (by SilentChaos512) - Added Hexerei (by JoeFoxe) - Added Nourished Nether (by MuffinsQw) - Gloom and Doom - Update 1.1.0 Gloom and Doom is a brand new content update that expands the otherside with brand new content such as biomes, mobs, items and blocks! The update also fixes many bugs (Deeper and Darker) - New Bosses and Quests in the Overworld - New Bosses and Quests in the End Dimension - New Bosses and Quests in the Nether Dimension - New Bosses and Quests in the Deeper and Darker Dimension - New Questline: The End of the World - Added a lot of new Subtitles to Quests - Fixed WDA Structure Generation (WDA Datapack) - Fixed wrong arm shown when left arm set as main (Better Combat) - Fixed rare special cases of weapon collision detection (Better Combat) - Fixed sometimes not hitting target straight ahead (Better Combat) - Fixed some missing events on Forge versions (Better Combat) - Fixed issue with Undergarden doors and trapdoors not being see through (The Undergarden) - Fixed Ink Mushroom Stem not having localization (The Undergarden) - Fixed Sediment being translucent (The Undergarden) - Fixed bugging off hand item when opening backpack (Traveler's Backpack) - Fixed crash when equiping backpack from ground (Traveler's Backpack) - Fixed Curios dupe bug (Traveler's Backpack) - Fixed invalidate path node type caching on data pack reload (Canary) - Fixed block.hopper: multiple hoppers fighting over double inventory causing hoppers to wake each other up (Canary) - Fixed block.hopper: concurrent modification during iteration causing cache invalidation to be skipped (Canary) - Fixed minecraft version specific biome and village input (Collective) - Fixed recipes not working (Every Compat) - Fixed client init not firing causing many visual bugs (Every Compat) - Fixed conflicts(crashes) with another mod (Friends&Foes) - Fixed villagers not running from the iceologers (Friends&Foes) - Fixed Block Sounds (Geode+) - Fixed Block Hardness (Geode+)ssssssssss - Fixed archers infighting each other (It Takes a Pillage) - Fixed villagers not running from new pillagers (It Takes a Pillage) - Fixed summon command for iron golems (It Takes a Pillage) - Fixed clay golems exploding in numbers in villages (It Takes a Pillage) - Fixed incompatibility with Extra Golems mod (It Takes a Pillage) - Fixed various structure pieces (It Takes a Pillage) - Fixed mixin plugin crashes (Pluto) - Fixed the update checker spams the log (Smooth Boot) - Fixed the spam console issue on server side (Stalwart Dungeons) - Fixed mining system loot tables - treasure and basic loot tables have been switched (When Dungeons Arise) - Fixed exploration
maps appearing as empty maps on most structures (When Dungeons Arise) - Fixed broken SoundEvent registration (YUNG's API) - Mayn Fixes (Repurposed Structures) - Many Fixes (Fantasy's Furniture) - Many Fixes (Just Enough Items) - Many Fixes (Supplementaries) - Many Fixes (Towns and Towers) - Many Fixes (Moonlight Lib) - Many Fixes (Item Filters) - Many Fixes (Controlling) - Many Fixes (GeckoLib) - Updated all the Datapacks - Updated all mods
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING