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Medieval MC [FORGE] MMC3

Version 1.19.2 | Medieval Fantasy RPG Adventure & Exploration Modpack everyone wants!

File Details

Medieval MC [FORGE] 1.19.2 v8

  • B
  • Nov 2, 2022
  • 44.15 MB
  • 3.3K
  • 1.19.2
  • Forge

File Name

Medieval MC [FORGE] 1.19.2 v8.zip

Supported Versions

  • 1.19.2
[Big Update]
FORGE IS NOW 43.1.47
 
- Added Apotheosis (by Shadows_of_Fire)
- Added Aquamirae (by ObscuriaOfficial)
- Added Jobs+ (by DAQEM)
- Added What Did You Vote For? 2022: Sniffer, Rascal and Tuff Golem (by alexandersfunandgames)
- Adde Sons Of Sins (by Furti_Two)
- Added Unusual End (by Sweetygamer)
- Added VMH - Variable Mob Height (by Rikurobb)
- Added Treasure Bags (by SilentChaos512)
- Added Hexerei (by JoeFoxe)
- Added Nourished Nether (by MuffinsQw)
- Gloom and Doom - Update 1.1.0 Gloom and Doom is a brand new content update that expands the otherside with brand new content such as biomes, mobs, items and blocks! The update also fixes many bugs (Deeper and Darker)
- New Bosses and Quests in the Overworld
- New Bosses and Quests in the End Dimension
- New Bosses and Quests in the Nether Dimension
- New Bosses and Quests in the Deeper and Darker Dimension
- New Questline: The End of the World
- Added a lot of new Subtitles to Quests
- Fixed WDA Structure Generation (WDA Datapack)
- Fixed wrong arm shown when left arm set as main (Better Combat)
- Fixed rare special cases of weapon collision detection (Better Combat)
- Fixed sometimes not hitting target straight ahead (Better Combat)
- Fixed some missing events on Forge versions (Better Combat)
- Fixed issue with Undergarden doors and trapdoors not being see through (The Undergarden)
- Fixed Ink Mushroom Stem not having localization (The Undergarden)
- Fixed Sediment being translucent (The Undergarden)
- Fixed bugging off hand item when opening backpack (Traveler's Backpack)
- Fixed crash when equiping backpack from ground (Traveler's Backpack)
- Fixed Curios dupe bug (Traveler's Backpack)
- Fixed invalidate path node type caching on data pack reload (Canary)
- Fixed block.hopper: multiple hoppers fighting over double inventory causing hoppers to wake each other up (Canary)
- Fixed block.hopper: concurrent modification during iteration causing cache invalidation to be skipped (Canary)
- Fixed minecraft version specific biome and village input (Collective)
- Fixed recipes not working (Every Compat)
- Fixed client init not firing causing many visual bugs (Every Compat)
- Fixed conflicts(crashes) with another mod (Friends&Foes)
- Fixed villagers not running from the iceologers (Friends&Foes)
- Fixed Block Sounds (Geode+)
- Fixed Block Hardness (Geode+)ssssssssss
- Fixed archers infighting each other (It Takes a Pillage)
- Fixed villagers not running from new pillagers (It Takes a Pillage)
- Fixed summon command for iron golems (It Takes a Pillage)
- Fixed clay golems exploding in numbers in villages (It Takes a Pillage)
- Fixed incompatibility with Extra Golems mod (It Takes a Pillage)
- Fixed various structure pieces (It Takes a Pillage)
- Fixed mixin plugin crashes (Pluto)
- Fixed the update checker spams the log (Smooth Boot)
- Fixed the spam console issue on server side (Stalwart Dungeons)
- Fixed mining system loot tables - treasure and basic loot tables have been switched (When Dungeons Arise)
- Fixed exploration
maps appearing as empty maps on most structures (When Dungeons Arise)
- Fixed broken SoundEvent registration (YUNG's API)
- Mayn Fixes (Repurposed Structures)
- Many Fixes (Fantasy's Furniture)
- Many Fixes (Just Enough Items)
- Many Fixes (Supplementaries)
- Many Fixes (Towns and Towers)
- Many Fixes (Moonlight Lib)
- Many Fixes (Item Filters)
- Many Fixes (Controlling)
- Many Fixes (GeckoLib)
- Updated all the Datapacks
- Updated all mods
 
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING