Medicinal Delusions
What's new
- Added a couple mods that gave you more healing options
- Removed Enhanced visual, and classy hats since the hats didn't properly work and were just floating above a mobs head.
- added the Bewitchment mod and primitive mobs, just more options for people to experiment with basically
- updated a resource pack so that swords for ice and fire are animated
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

