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Materialism

Realistic modpack about industries, trade, and community—where effort always matters and civilizations truly take shape.
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Materialism 1.21-v0.1.10.zip

File nameMaterialism 1.21-v0.1.10.zip
Uploader
HyperbatonHyperbaton
Uploaded
Oct 6, 2026
Downloads
11
Size
3.1 MB
Mod Loaders
NeoForge
File ID
9078858
Type
R
Release
Supported game versions
  • 1.21.1

What's new

Updates

  • Updated CFT and CFTFC to 2.4.0.
  • Updated materialism-core mod. It includes all changes and features from the above mods.
  • Updated several other mods: TFC, AFC, TFC Metallurgy, Create Aeronautics and more.

Additions

  • Added Macaw's for TerraFirmaCraft mod.

From previous versions not published in CurseForge:

Materialism v0.1.9

Updates

  • Updated materialism-core mod. This comes with a complete revamp of the social classes of the modpack, with new structure,

Additions

  • Added recipes for smelting ingots and other metal parts in Create's mixer.
  • Modified recipe for steam engines and introduced an intermediate unlubricated form.
  • Introduced small indicators for many non-metal minerals, including oil deposits, graphite, sulfur and more. They spawn on the surface just like small ores when a vein is underground.
  • Added circular saw blade, which is now used for crafting mechanical saws.
  • Added automation recipes for olive oil production and feeding yeast.

Changes

  • Changed helve hammer recipe to use TFC steel plated blocks.
  • Rebalanced TFMG blasting and coking.
  • Introduced recipe for blast furnace reinforcement.
  • Full metal blocks from some mods now are made from TFC metal plated blocks.
  • More balance fixes to ore veins.

Fixes

  • Removed duplicated rod items from TFC Items.

Materialism v0.1.8

Updates

  • Updated materialism-core mod. This includes:
    • Making helve hammers able to keep heat from inputs to outputs.
    • Adding a new fluid scanner item which works as a filter of fluids for smart pipes.
    • Several fixes to TFMG blast furnaces to make them easier to use.
  • Updated TFC Metallurgy with a custom version which introduces three new metals with their ores (Tantalum, Niobium and Molybdenum) and a new alloy: high alloy steel.

Additions

  • Added recipes for smelting ingots and other metal parts in Create's mixer.
  • Modified recipe for steam engines and introduced an intermediate unlubricated form.
  • Introduced small indicators for many non-metal minerals, including oil deposits, graphite, sulfur and more. They spawn on the surface just like small ores when a vein is underground.
  • Added circular saw blade, which is now used for crafting mechanical saws.
  • Added automation recipes for olive oil production and feeding yeast.

Changes

  • Changed helve hammer recipe to use TFC steel plated blocks.
  • Rebalanced TFMG blasting and coking.
  • Introduced recipe for blast furnace reinforcement.
  • Full metal blocks from some mods now are made from TFC metal plated blocks.
  • More balance fixes to ore veins.

Fixes

  • Removed duplicated rod items from TFC Items.

Materialism v0.1.7

Updates

  • Updated materialism-core mode
    • This includes making TFC fireboxes usable to heat Create boilers.
  • Custom version for VI to fix compressor recipes in sequence assembly, until we get a new version with fixes.

Changes

  • Added automation recipes for smelting TFC Metallurgy ores.
  • Made air intake less expensive.
  • Reconfigured ore veins rarity: surface veins are now rarer and some deep veins which weren't spawning have been fixed.

Fixes

  • Allow TFC barrels in cast iron tank recipe.
  • Fixed optical device recipe.