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Jinwoo SMP Season II

The Second Season of Jinwoo SMP. Bigger, and better.
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0.6a - The Age of Adventure Update

File nameJinwoo SMP Season II Client-0.6a.zip
Uploaded
Jul 9, 2026
Downloads
20
Size
71.5 MB
Mod Loaders
Forge
File ID
8398587
Type
R
Release
Supported game versions
  • 1.20.1

What's new

Jinwoo SMP Season II 0.6a - The Age of Adventure Update

  • Added Apotheosis Modern Ragnarok: Zero
  • Added Jobs+ (Due to it requiring a item restriction mod as a dependancy, it is unclear if this mod will stay or not.)
  • Added Torchmaster
  • Added Hundred Years Warfare
  • Removed Superb Horizons, because it reveals player bases, and causes visual artifacts, along with causing FPS drops.
  • Fixed major keybind conflicts, for people that use the standard keybinds I provide.
  • Added Crash Assistant, to hopefully remedy issues faster, if any more occur, that can be fixed.
  • Added Curios For Ammo Box
  • Added TacZ Addon
  • Added TaCZ Ammo Query
  • Added TACZ Armed Pillagers
  • Removed TacZ Fire Control Extension, as GunsmithLib is redundant with it.
  • Does anyone read these? I'll know because you read this line, good on you :)
  • You as the player will have to decide if you want to keybind stuff to do with "Hundred Years Warfare" or not.

Known Issue(s)

  • Shaders directly cause crashes; I cannot find out what is causing this.
  • Immersive Vehicle Weapons do not damage Superb Warfare entities in any fashion, however this is not true the other way around. superb weapons can destroy immersive vehicle entities; This cannot currently be fixed.
  • Occasional Crashes, without any clear cause; This is being looked into.
  • Forgematica is NOT compatible with the modpack; This cannot be fixed unless the developer of valkyrien skies fixes this, I've tried coding a mod to fix this, but there is currently no fix. sorry, I really did try, spent 13 hours on it.
  • Strange issues with the main menu, essential mod buttons do not work, this is not an issue on the modpack's end.
  • In the testing phase, I was able to attack with full damage before the attack cooldown ended. I do not know if this is a occuring issue or not, but worth noting.