ImmersiveRPG&MineColonie-v0.7.0-Beta2.zip
What's new
ImmersiveRPG&MineColonies v0.7.0-Beta2
Changes
- New textures for all 14 custom Apotheosis gems, now matching the style of the original gems
- Gem of Blood Magic: the helmet bonus is now Healing Taken instead of Spell Power
- Apotheosis: the Void Forge and Infernal Forge from Cataclysm now roll melee weapon affixes instead of tool affixes
- Bosses rebalanced into 6 tiers that follow the RPG Series gear tiers: you need the gear of a boss's tier to beat it and it drops the next tier as reward (e.g. Tier 1 needs iron and drops diamond gear). Every boss has a fixed level, dungeon and biome bonuses no longer raise boss levels
- Boss Checklist: every boss and miniboss now shows its tier, in the Pack Info tab, in the stats tooltip and when hovering a boss in the boss list
- Boss Checklist: the boss list is now sorted by tier, from Tier 1 to Tier 6
- Boss Checklist: the Pack Info tab now also shows where to find 10 more minibosses (e.g. Wadjet, Prowler, Coralssus, Stalker, Wildfire)
- Boss loot now matches the boss tier, and all gear dropped by bosses gets a Power Level based on the tier (Tier 1: 2 up to Tier 6: 7-8)
- Bosses can now drop a unique weapon or unique jewelry on every kill, the chance grows with the boss tier (from 1 in 250 at Tier 1 up to 8 % at Tier 6, minibosses half)
- New Boss Hunt quest chapter: all 38 bosses, minibosses and guardians in one chapter, sorted by tier and by where you find them (Overworld, Nether, End, Eclipsed Realm/Otherside), on a background showing the realms. Every boss is visible from the start, no more gates. Replaces the old chapters The Overworld, The Nether and The End
- Boss Hunt: every boss quest now gives loot from its tier (boss gear with Power Level, supplies, gems, sigils and Ascension Gems, from Tier 4 also Upgrade Crystals) plus XP
- Boss Hunt: beat every boss of a tier and choose your reward: Ascension Gems, Gems and a Sigil, Supplies, or a Gamble with a chance for a Unique
- Boss Hunt: after finishing a tier, a repeatable Bounty pays out a small reward for every boss of that tier you kill
- Boss Hunt: the final quest "Boss Hunter" gives a guaranteed Unique, a Nebula Ascension Gem and a trophy
- New illustrated banners for the five Prologue chapters (A New Awakening, World Generation, RPG Overview, Tools, Tech & Logistics, MineColonies Overview) and new backgrounds for all quest chapters
- Construction Wands: new Copper Wand between the stone and the iron one
- Construction Wands: new Energy Upgrade, a wand with it runs on energy instead of durability and can be charged with the Energiser from Create: New Age. The upgrade is made in the Mechanical Crafter
- Construction Wands: wands can now get Silk Touch or Fortune, and the Destruction core uses them
- Construction Wands: each core now has its own overlay on the wand
- FTB Quests: the quest book now remembers the scroll position of each chapter
- Added Farming for Blockheads: buy seeds and saplings at the Market, fertilizers for better farmland, Feeding Trough and Chicken Nest
- Dungeon Difficulty Additions: level 1 is now an item's base stats and bonuses start at level 2, existing items re-roll once at their current level. Accessories from Apothic Compats no longer get a Power Level
- Elemental Wizards: Whirlwind and Tidal Wave now use range and duration bonuses, their base duration is shorter (Twister 7s → 5s, Tidal Wave 20s → 4s)
- Skill Tree: the "lasts longer" nodes now work for Tornado, Healing Rain, Alter Ego and Terra Circle, and the Dual Shot nodes were reworked
- More RPG Library: elemental weaknesses and resistances (e.g. water, earth) now actually take effect
- Quark: the Forgotten Hat no longer gives armor, and pumpkins and mob heads can now be put on directly with Expanded Item Interactions
- Structures: boss arenas and other structures that only spawned in vanilla biomes now also spawn in fitting Terralith, Better Nether and Better End biomes (e.g. Lich Tower, Frosted Prison, Cursed Pyramid, Burning Arena, Ruined Citadel, Obsidilith Arena)
- Lich Towers now spawn about four times as often
- When Dungeons Arise: structures now start spawning closer to spawn (e.g. 4000 → 2500 blocks for the biggest dungeons)
- Night Lich: every 20 seconds the Lich becomes exhausted, sinks down to its target and stays on the ground for 5 seconds (3 seconds below half health), so melee classes can now fight it
Fixes
- Construction Wands: crafting a core into a wand now uses up the core, before it stayed in the crafting grid
- Construction Wands: the block for the Exchange core can now only be selected while the Exchange core is active
- FTB Quests: chapters with a quest link can now be completed
- MineColonies: tools of citizens now break normally again and the citizen requests a new one, before they kept working with the broken tool (the same goes for weapons and armor of guards)
- MineColonies: the fisherman now gets his catch, before the fish flew past him when reeling in and his inventory stayed empty
- Dungeon Difficulty Additions: salvage hammers now break normally again, before a hammer at 0 durability kept working on the anvil
- Dynamic Difficulty: other loot modifiers no longer roll twice, so some extra loot is now at its normal rate
- Sophisticated Storage: fixed item loss with upgraded double chests connected to a controller
- Better Nether: Respawner Statues work again
- Dungeon Difficulty Additions: an item that fails to scale no longer gets stuck in a loop and affects the player, it is skipped instead
- Friends & Foes: fixed a possible crash while generating villages
- Relics: the research screen no longer drops FPS on some systems
- Safe Paths: paths over water or above sand and gravel no longer leave holes when they are no longer used
Technical
NeoForge 1.21.1 - 21.1.264 -> 21.1.265
Added Mods (1)
Client&Server
- Farming for Blockheads - 21.1.14
Updated Mods (44)
Client&Server
- Amendments - 2.2.0 -> 2.2.4
- Apothic Category Compat - 2.0.2 -> 2.1.0
- Archers Expansion - 2.2.0 -> 2.2.1
- Baubley Heart Canisters - 1.4.3 -> 1.5.0
- BetterEnd - 21.0.38 -> 21.0.39
- BetterNether - 21.0.29 -> 21.0.30
- Boss Checklist Additions - 0.2.1 -> 0.3.1
- Collective - 8.64 -> 8.68
- Concurrent Chunk Management Engine (C2ME) - 0.4.0-alpha.0.123 -> 0.4.0-alpha.0.124
- Construction Wands Revived - 4.0.11 -> 4.0.13
- Cultural Delights - 0.19.5 -> 0.19.7
- Dungeon Difficulty Additions - 2.3.1 -> 2.4.1
- Dynamic Difficulty - 1.3.7 -> 1.3.8
- Easy Villagers - 1.1.48 -> 1.1.49
- Elemental Wizards - 3.2.0 -> 3.2.2
- Friends & Foes - 5.0.3 -> 5.0.4
- FTB Library - 2101.1.37 -> 2101.1.39
- FTB Obsidian - 21.1.0 -> 21.1.1
- FTB Quests - 2101.1.36 -> 2101.1.37
- FTB XMod Compat - 21.1.13 -> 21.1.14
- FzzyConfig - 0.7.7 -> 0.7.7+fix1
- Icarus - 4.7.9 -> 4.8.0
- JAUML Library - 2.3.1 -> 3.0.0
- JustEnoughItems - 19.69.0.457 -> 19.70.0.462
- LNE Wizards - 1.3.0 -> 1.3.1
- MezzConfig - 0.6.8 -> 0.6.9
- MineColonies - 1.1.1405-1.21.1-snapshot -> 1.1.1406-1.21.1-snapshot
- ModernFix - 5.27.26 -> 5.27.27
- More RPG Classes - Skill Tree - 1.3.0 -> 1.3.1
- More RPG Library - 2.8.0 -> 2.8.1
- Puzzles Lib - 21.1.65 -> 21.1.66
- Quark - 4.1-487 -> 4.1-488
- Relics - 0.12.9 -> 0.12.11
- Safepaths (MineColonies) - 2.0.1 -> 2.0.2
- Sophisticated Backpacks - 3.26.14.2222 -> 3.26.17.2232
- Sophisticated Core - 1.5.17.2426 -> 1.5.19.2434
- Sophisticated Storage - 1.6.8.2196 -> 1.6.10.2206
- Structurize - 1.0.835-1.21.1-snapshot -> 1.0.837-1.21.1-snapshot
- WorldWeaver: New Dawn - 21.0.29 -> 21.0.30
Client Only
- Enhanced Boss Bars - 1.1.2 -> 1.1.3
- Entity Player Compat (EPC) - 2.2.2 -> 2.2.3
- Just Enough Resources (JER) - 1.6.0.17 -> 1.6.0.57
- Miki's Fantasy HUD - 1.0.7 -> 1.0.8
- Sodium Extra - 0.9.4 -> 0.9.5
Config Changes (for server owners)
Mod Configs (8)
Boss Checklist
boss_checklist/position_override.json(new)
RPG Series
rpg_series/loot_equipment_v2.json: boss loot by tier, injectors for all 38 bosses and minibosses (23 changed, 15 new), plus 7 new injectors for the Boss Hunt quest rewards
Cristel Lib
cristellib/elemental_wizards_rpg/structure_placement_config.json5(new)cristellib/elemental_wizards_rpg/structure_toggle_config.json5(new)
Farming for Blockheads
farmingforblockheads-common.toml(new)
More RPG Library
mrpg_lib/elemental_weaknesses.json- regenerated with the fixed defaults of More RPG Library 2.8.1 (delete the old file once so it regenerates)
- added school_weaknesses.spell_power:water[0] = {impact_type="DAMAGE", weakness={all_required=false, conditions=[{health_percent_above=0.0, health_percent_below=1.0,…
- school_weaknesses.spell_power:water[1].weakness.conditions[0].entity_type = "#TagKey[minecraft:entity_type / mrpg_lib:resistant_to_water]" -> "#mrpg_lib:resistant_to_water"
- school_weaknesses.spell_power:earth[0].weakness.conditions[0].entity_type = "#TagKey[minecraft:entity_type / mrpg_lib:weak_to_earth]" -> "#mrpg_lib:weak_to_earth"
Sound Physics Remastered
sound_physics_remastered/sound_rates.properties: added farmingforblockheads:falling = -1
Structurify - Structural Control
structurify.json- structure_namespaces[3].min_distance_from_world_center = 1500 -> 800
- structures[0].min_distance_from_world_center = 500 -> 300
- structures[1].min_distance_from_world_center = 4000 -> 2500
- structures[2].min_distance_from_world_center = 4000 -> 2500
- structures[3].min_distance_from_world_center = 4000 -> 2500
- structures[4].min_distance_from_world_center = 500 -> 300
- … 35 more
KubeJS Scripts (7)
kubejs/server_scripts/constructionwand_recipes.js(new)kubejs/server_scripts/afterwear_citizens.js(new)kubejs/server_scripts/minecolonies_fisherman_catch.js(new)kubejs/server_scripts/boss_hunt_rewards.js(new): rewards of the Boss Hunt quests (FTB Quests custom rewards)kubejs/server_scripts/afterwear_gear.js: text changed: +6 / -4 lineskubejs/server_scripts/boss_tier_loot.js(new)kubejs/server_scripts/lich_exhaustion.js(new)
Data Packs (124)
kubejs/data/alexsmobs/boss_checklist_additions/bosses/void_worm.json(new)kubejs/data/alexsmobs/boss_checklist_additions/bosses/warped_mosco.json(new)kubejs/data/alexsmobs/leveling_settings/entities/void_worm.json(new)kubejs/data/alexsmobs/leveling_settings/entities/warped_mosco.json(new)kubejs/assets/apotheosis/textures/items/gems/armor_breaker.pngkubejs/assets/apotheosis/textures/items/gems/bleeding_blade.pngkubejs/assets/apotheosis/textures/items/gems/blood_magic.pngkubejs/assets/apotheosis/textures/items/gems/bulwark.pngkubejs/assets/apotheosis/textures/items/gems/cinderlord.pngkubejs/assets/apotheosis/textures/items/gems/conduit.pngkubejs/assets/apotheosis/textures/items/gems/fury.pngkubejs/assets/apotheosis/textures/items/gems/mercy.pngkubejs/assets/apotheosis/textures/items/gems/phantom.pngkubejs/assets/apotheosis/textures/items/gems/precision.pngkubejs/assets/apotheosis/textures/items/gems/rimewarden.pngkubejs/assets/apotheosis/textures/items/gems/swift_hand.pngkubejs/assets/apotheosis/textures/items/gems/voidcaller.pngkubejs/assets/apotheosis/textures/items/gems/wardstone.pngkubejs/data/apotheosis/gems/core/blood_magic.json- added bonuses[2] = {type="apotheosis:attribute", attribute="spell_engine:healing_taken", gem_class="apotheosis:helmet", operation="add_m…
- removed bonuses[2] (was {type="apotheosis:attribute", attribute="spell_power:generic", gem_class="apotheosis:helmet", operation="add_value", …)
kubejs/data/bosses_of_mass_destruction/boss_checklist_additions/bosses/gauntlet.json: added tier = 3kubejs/data/bosses_of_mass_destruction/boss_checklist_additions/bosses/lich.json: added tier = 2kubejs/data/bosses_of_mass_destruction/boss_checklist_additions/bosses/obsidilith.json: added tier = 5kubejs/data/bosses_of_mass_destruction/boss_checklist_additions/bosses/void_blossom.json: added tier = 4kubejs/data/bosses_of_mass_destruction/leveling_settings/entities/gauntlet.json(new)kubejs/data/bosses_of_mass_destruction/leveling_settings/entities/lich.json(new)kubejs/data/bosses_of_mass_destruction/leveling_settings/entities/obsidilith.json(new)kubejs/data/bosses_of_mass_destruction/leveling_settings/entities/void_blossom.json(new)kubejs/data/minecraft/boss_checklist_additions/bosses/elder_guardian.json: added tier = 1kubejs/data/minecraft/boss_checklist_additions/bosses/ender_dragon.json: added tier = 3kubejs/data/minecraft/boss_checklist_additions/bosses/warden.json: added tier = 4kubejs/data/minecraft/boss_checklist_additions/bosses/wither.json: added tier = 3kubejs/data/minecraft/leveling_settings/entities/elder_guardian.json- starting_level = 15 -> 10
- max_level = 15 -> 10
- added apply_level_bonuses = {biome=false, structure=false, player=false}
kubejs/data/minecraft/leveling_settings/entities/ender_dragon.json(new)kubejs/data/minecraft/leveling_settings/entities/warden.json(new)kubejs/data/minecraft/leveling_settings/entities/wither.json- added apply_level_bonuses = {biome=false, structure=false, player=false}
- starting_level = 35 -> 40
- max_level = 35 -> 40
kubejs/data/remnants/boss_checklist_additions/bosses/forgotten_watcher.json: added tier = 5kubejs/data/remnants/boss_checklist_additions/bosses/gravebound_warden.json: added tier = 4kubejs/data/remnants/boss_checklist_additions/bosses/hollow_sovereign.json: added tier = 5kubejs/data/remnants/boss_checklist_additions/bosses/ossukage.json: added tier = 4kubejs/data/remnants/leveling_settings/entities/forgotten_watcher.json- starting_level = 70 -> 85
- max_level = 70 -> 85
- added apply_level_bonuses = {biome=false, structure=false, player=false}
kubejs/data/remnants/leveling_settings/entities/gravebound_warden.json- added apply_level_bonuses = {biome=false, structure=false, player=false}
- starting_level = 60 -> 45
- max_level = 60 -> 45
kubejs/data/remnants/leveling_settings/entities/hollow_sovereign.json- added apply_level_bonuses = {biome=false, structure=false, player=false}
- starting_level = 75 -> 60
- max_level = 75 -> 60
kubejs/data/remnants/leveling_settings/entities/ossukage.json- added apply_level_bonuses = {biome=false, structure=false, player=false}
- starting_level = 60 -> 40
- max_level = 60 -> 40
kubejs/data/deeperdarker/boss_checklist_additions/bosses/stalker.json(new)kubejs/data/deeperdarker/leveling_settings/entities/stalker.json(new)kubejs/data/friendsandfoes/boss_checklist_additions/bosses/wildfire.json(new)kubejs/data/friendsandfoes/leveling_settings/entities/wildfire.json(new)kubejs/data/cataclysm/boss_checklist_additions/bosses/amethyst_crab.json(new)kubejs/data/cataclysm/boss_checklist_additions/bosses/ancient_remnant.json: added tier = 5kubejs/data/cataclysm/boss_checklist_additions/bosses/aptrgangr.json(new)kubejs/data/cataclysm/boss_checklist_additions/bosses/clawdian.json: added tier = 3kubejs/data/cataclysm/boss_checklist_additions/bosses/coralssus.json(new)kubejs/data/cataclysm/boss_checklist_additions/bosses/ender_golem.json: added tier = 4kubejs/data/cataclysm/boss_checklist_additions/bosses/ender_guardian.json: added tier = 6kubejs/data/cataclysm/boss_checklist_additions/bosses/ignis.json: added tier = 6kubejs/data/cataclysm/boss_checklist_additions/bosses/ignited_revenant.json: added tier = 3kubejs/data/cataclysm/boss_checklist_additions/bosses/kobolediator.json(new)kubejs/data/cataclysm/boss_checklist_additions/bosses/maledictus.json: added tier = 6kubejs/data/cataclysm/boss_checklist_additions/bosses/netherite_monstrosity.json: added tier = 6kubejs/data/cataclysm/boss_checklist_additions/bosses/scylla.json: added tier = 6kubejs/data/cataclysm/boss_checklist_additions/bosses/the_harbinger.json: added tier = 6kubejs/data/cataclysm/boss_checklist_additions/bosses/the_leviathan.json: added tier = 6kubejs/data/cataclysm/boss_checklist_additions/bosses/the_prowler.json(new)kubejs/data/cataclysm/boss_checklist_additions/bosses/wadjet.json(new)kubejs/data/cataclysm/leveling_settings/entities/amethyst_crab.json(new)kubejs/data/cataclysm/leveling_settings/entities/ancient_remnant.json(new)kubejs/data/cataclysm/leveling_settings/entities/aptrgangr.json(new)kubejs/data/cataclysm/leveling_settings/entities/clawdian.json- added apply_level_bonuses = {biome=false, structure=false, player=false}
- starting_level = 50 -> 25
- max_level = 50 -> 25
kubejs/data/cataclysm/leveling_settings/entities/coralssus.json(new)kubejs/data/cataclysm/leveling_settings/entities/ender_golem.json(new)kubejs/data/cataclysm/leveling_settings/entities/ender_guardian.json(new)kubejs/data/cataclysm/leveling_settings/entities/ignis.json(new)kubejs/data/cataclysm/leveling_settings/entities/ignited_revenant.json(new)kubejs/data/cataclysm/leveling_settings/entities/kobolediator.json(new)kubejs/data/cataclysm/leveling_settings/entities/maledictus.json(new)kubejs/data/cataclysm/leveling_settings/entities/netherite_monstrosity.json(new)kubejs/data/cataclysm/leveling_settings/entities/scylla.json(new)kubejs/data/cataclysm/leveling_settings/entities/the_harbinger.json(new)kubejs/data/cataclysm/leveling_settings/entities/the_leviathan.json(new)kubejs/data/cataclysm/leveling_settings/entities/the_prowler.json(new)kubejs/data/cataclysm/leveling_settings/entities/wadjet.json(new)kubejs/data/lootintegrations/loot/loot_alexsmobs_custom.json: pool hard -> medium; max items 12 -> 8kubejs/data/lootintegrations/loot/loot_bosses_of_mass_destruction_medium_custom.json(new)kubejs/data/lootintegrations/loot/loot_cataclysm_custom.json: added ancient_remnant = 4, netherite_monstrosity = 4, ignis = 4, the_leviathan = 4; removed aptrgangr, clawdian, kobolediator, wadjetkubejs/data/lootintegrations/loot/loot_cataclysm_easy.json: removed the_prowler, coralssuskubejs/data/lootintegrations/loot/loot_cataclysm_hard.json: added warden = 3, stalker = 2, void_blossom = 4, ossukage = 4, gravebound_warden = 4, aptrgangr = 3kubejs/data/lootintegrations/loot/loot_cataclysm_medium.json(new)kubejs/data/lootintegrations/loot/loot_cataclysm_medium_custom.json: added kobolediator = 3, the_prowler = 3, coralssus = 3, clawdian = 3, wadjet = 2, sculptor = 3kubejs/data/lootintegrations/loot/loot_cataclysm_nether.json(new)kubejs/data/lootintegrations/loot/loot_cataclysm_water.json(new)kubejs/data/lootintegrations/loot/loot_deeperdarker_custom.json: pool hard -> medium; removed stalkerkubejs/data/lootintegrations/loot/loot_minecraft_custom.json: pool hard -> medium; max items 12 -> 8; removed wither, wardenkubejs/data/lootintegrations/loot/loot_mowziesmobs_custom.json: pool medium -> easy; added frostmaw = 3, ferrous_wroughtnaut = 2kubejs/data/lootintegrations/loot/loot_nether_custom.json: added wither = 4kubejs/data/lootintegrations/loot/loot_remnants_custom.json: removed ossukage, gravebound_wardenkubejs/data/lootintegrations/loot/loot_remnants_medium_custom.json(new)kubejs/data/mowziesmobs/boss_checklist_additions/bosses/ferrous_wroughtnaut.json: added tier = 1kubejs/data/mowziesmobs/boss_checklist_additions/bosses/frostmaw.json: added tier = 1kubejs/data/mowziesmobs/boss_checklist_additions/bosses/naga.json: added tier = 1kubejs/data/mowziesmobs/boss_checklist_additions/bosses/sculptor.json: added tier = 2kubejs/data/mowziesmobs/boss_checklist_additions/bosses/umvuthi.json: added tier = 1kubejs/data/mowziesmobs/leveling_settings/entities/ferrous_wroughtnaut.json(new)kubejs/data/mowziesmobs/leveling_settings/entities/frostmaw.json(new)kubejs/data/mowziesmobs/leveling_settings/entities/naga.json(new)kubejs/data/mowziesmobs/leveling_settings/entities/sculptor.json(new)kubejs/data/mowziesmobs/leveling_settings/entities/umvuthi.json(new)kubejs/data/adventuredungeons/tags/worldgen/biome/coldlair.json(new)kubejs/data/adventuredungeons/tags/worldgen/biome/ruins_snow.json(new)kubejs/data/bosses_of_mass_destruction/tags/worldgen/biome/has_structure/lich_tower.json(new)kubejs/data/bosses_of_mass_destruction/tags/worldgen/biome/has_structure/obsidilith_arena.json(new)kubejs/data/cataclysm/tags/worldgen/biome/has_structure/acropolis_biomes.json(new)kubejs/data/cataclysm/tags/worldgen/biome/has_structure/burning_arena_biomes.json(new)kubejs/data/cataclysm/tags/worldgen/biome/has_structure/cursed_pyramid_biomes.json(new)kubejs/data/cataclysm/tags/worldgen/biome/has_structure/frosted_prison_biomes.json(new)kubejs/data/cataclysm/tags/worldgen/biome/has_structure/ruined_citadel_biomes.json(new)kubejs/data/cataclysm/tags/worldgen/biome/has_structure/soul_black_smith_biomes.json(new)kubejs/data/lne_rogues/tags/worldgen/biome/has_structure/rogue_badlands_structures.json(new)kubejs/data/lne_rogues/tags/worldgen/biome/has_structure/thiefs_guild.json(new)kubejs/data/lne_wizards/tags/worldgen/biome/has_structure/wizards_frost_tower.json(new)kubejs/data/lne_wizards/tags/worldgen/biome/has_structure/wizards_icy_snowy.json(new)kubejs/data/bettermineshafts/tags/worldgen/biome/has_structure/better_mineshaft_ice.json(new)kubejs/assets/immersiverpg/textures/quests/boss_hunt/(new): background, frame and tier labels of the Boss Hunt chapterkubejs/data/immersiverpg/loot_table/boss_hunt/(new): 31 loot tables for the Boss Hunt quest rewardskubejs/data/immersiverpg/tags/entity_type/boss_tier_1.json-boss_tier_6.json(new): bosses per tier, used by the Bounty quests
FTB Quests (6)
chapters/boss_hunt.snbt(new): Boss Hunt chapter, 52 questschapters/the_overworld.snbt(removed)chapters/the_nether.snbt(removed)chapters/the_end.snbt(removed)reward_tables/: 6 new tables "Tier 1 Choice" to "Tier 6 Choice" for the Boss Huntlang/en_us.snbt- quest.0B009391E3F76D6E.quest_desc: 2 -> 1 entries (+"Place this next to still water, like a lake or a small p…, -"Place this near open water and your Fisherman will keep …, -"with a steady catch, no bait required beyond patience.")
- texts of the Boss Hunt chapter added, texts of the old chapters removed
Known Issues
- "HealthBars Picked Entity" method doesn't work correctly when Shoulder Surfing.
- Better Party (party chat, shared XP, friendly-fire protection) has only been tested solo so far - please report any issues
- The log shows a "Chunky is not loaded" error once on startup. Distant Horizons tries to connect to Chunky while the spawn area is still loading, before Chunky has finished starting. This is harmless, pre-generating with Chunky works normally
- On a dedicated server, the first join after starting the game can fail with "Network Protocol Error" (same Distant Horizons/Chunky error). Simply join again, the second attempt works. Reported to Distant Horizons
- Item requests between several MineColonies warehouses are temporarily disabled by Pathfinding Edition, because MineColonies itself still has a request loop bug
- The enchantments from Dungeons and Taverns (e.g. Photosynthesis, Curse of Conductivity, Traveler) don't show a description in their tooltip. I haven't found a proper workaround yet
- When leaving a world (or stopping the server), Small Ships 2.0.2 logs an error about smallships-server.toml. This happens after the world has been saved and is harmless
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

