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Forgotten Fields

A Modpack about exploring what was once the remnants of a greater Civilizations.
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Forgotten Fields-0.9.9alpha

File nameForgotten Fields-0.9.9alpha.zip
Uploader
JawacraftJawacraft
Uploaded
Oct 28, 2026
Downloads
5
Size
31.0 MB
Mod Loaders
NeoForge
File ID
9348757
Type
A
Alpha
Supported game versions
  • 1.21.1

What's new

THIS IS ALPHA VERSION! SOME FEATURES MAY BE BUGGY OR ISN'T POLISHED ENOUGH!
- Even worse... it hasn't had a proper playtesting yet. So I want you guys who likes to play random modpack like this to test it out!

New Features:

  • New Excavating Sites on Undergarden, you are now unable to mine the ores on Undergarden directly, you will need to use Excavator to get resources there.
  • Aquamirae Integration into the Progression (Mainly on Leviathan and Scylla adventures)
  • New Drop Lootables for: Goat, Frog, Sniffer, Armadillo, Camel, Fox, Turtle, Ravager, Polar Bear, Panda
  • Undergarden Spore End Scenario: Gameplay has been fully finished, I want you guys to find if there's a bug with it. The full instruction on how to do the scenario can be found at the end of the main questline.
  • Progression are now locked, which means you cannot skip Ender Dragon or other progression bosses before you beat the previous bosses beforehand. Bosses and key enemies to summon them will be invulnerable if you try to attack them.
  • Ancient Potions Reworks, some potions now has unique effects to them that can be bad or good for the player.
  • Mob Scaling is now a thing, each progression bosses may made specific enemies stronger.
  • Armor Effect code has been completeley overhauled, letting me adds more combination and combo of armor and weapon to get various buffs.
  • Nitwit convert ability using Book and Quill, can only be done if the player has beaten Ender Dragon.
  • Liquid Reaction Ability: Certain specific items can change if they are thrown into water, unlocked after the player beaten Netherite Monstrosity.
  • Potion Reaction Ability: Certain potion effects can react with each other, causing devastating effects. The reaction will trigger when the entity with specific effects is being hit.
  • Pillager Caravans (Real)

Feature Changes:

  • Waystones are unbreakable unless you've beaten Leviathan and Netherite Monstrosity. They no longer drop themselves, only a few bricks associated with the waystone's materials. You can use Crumbling Catalyst to destroy them and has a chance to make them drop Nether Star, to be used to create Warp Stones and then Waystones.
  • Teleport Scrolls recipes are overhauled, Epitaph are now required to create Warp Stone, and it can only be dropped by bosses or fishing (warning: rare)
  • More ways to obtain Void Crystal using Ender Guardian's drops
  • Removed Iron Armor, Diamond Armor, and Piglin's Head effects
  • L_Ender's Delight food now can only gives permanent buff ONCE, and is capped at a low numbers. 
  • Rebalanced Foods, though it generally make them worse (nerf).
  • Classes has been rebalanced, hopefully made them more equal instead of complete Assassin domination (2k crit ): )
  • Dormant Vessels are harder to craft.
  • Netherite Scrap are now harder to obtain
  • Changed Spore on Undergarden; Which includes:
    - Overspawn problem fix (Mobs hardcap at 500)
    - Specter, Vanguard, and Reaper are subject to Spore's internal despawn system
    - Calamity spawns are now randomized except for Sky and Ocean signals
    - Nerfed Spore's Stats

    This Modpack is close to finish! After that, adding new small features in it should be easier. Thank you for sticking out till the end! 

    The update scope is quite big, a more detailed documentation will be posted here soon. On a shared Google Docs