Feed the Factory-1.4.1 Alpha.zip
What's new
And here's the obligatory hotfix update! Sorry it was late, but I really needed a break to recharge. The next update is still set to be the BIG one with late and end game, but that's going to take much more time while I plan things out.
- EV+ power transfer cost set to cost 1 quantum research (until end-game content is completed)
- Fluid pumps output Thermal Expansion crude oil, not Immersive Petroleum’s
- EIO Capacitors no longer use conduit probes in the recipe, since they don’t stack. They use Connectors instead
- Changed a ton of guiding quests that accidentally consumed items instead of detecting them
- Added new game stages to autocrafters
- Added recipe to Integrated Dynamic's Energy Interface, which didn't have one due to batteries being disabled. This will allow progression in that part of the mod.
- Added Creosote bucket + wool -> 3 charcoal crafting recipe
- Set mining drone recipe to use new solar panels
- Added clay recipe using fluid transposer
- Added Easy concrete recipe to allow even faster movement around your factory
- Quest to tell player of new concrete recipe, and how it speeds up movement
- Added way to convert deprecated EIO conduits into equivalent new ones (direct crafting)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
