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Colony Adventure

Light modpack featuring Minecolonies and exploration.
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Colony Adventure-1.2.0.zip

File nameColony Adventure-1.2.0.zip
Uploader
NitroStarmanNitroStarman
Uploaded
Jan 8, 2024
Downloads
201
Size
340.8 KB
Mod Loaders
Forge
File ID
5017788
Type
R
Release
Supported game versions
  • 1.20.1

What's new

The Danger Update.

 

<Updated Mods>
Iron's Spells 'n Spellbooks - New spells, improved NPC mage behaviors, and bug fixes.
Iron's Spells' Recipe Additions
Curios API - bug fixes
Modern Fix - bug fixes
Cupboard - bug fixes/improvements
Sophisticated Core - bug fixes
Domum Ornamentum - fixes
Structurize - fixes
Not Enough Animations - fixes
Embeddium - some rendering fixes

Fresh Animations removed from resource packs list. It seems to be broken at the moment for this configuration. 

 

<Added mods, ordered from least impactful to most impactful to play experience>

Stylecolonies - More blueprints for more style. More colony packs for Minecolonies.
Death Knell - Player death flavor text.
YDM's Weapon Master - Shows equipped weapons/tools on player body.
Create and Create: Steam 'n' Rails- For more automation options and fun tech builds. Now you can make working elevators for those deep mineshafts you found. Make trains between other player colonies or just for fun.

Golems Are Friends Not Fodder - Specific villagers will attempt to repair golems to make them last and not be wasted.


Creeper Overhaul - Biome variations to Creepers and their behavior.
Twilight Forest - New dimension to explore and conquer.
Deeper and Darker - Kill a Warden to access the new dimension. Use the portal in an Ancient City. Be well prepared before entering.

Treasure2 - New rare treasure chests that require special keys or you can lockpick.
Awesome Dungeon Ocean edition - Seafaring no longer meh.

 

Received reports that the pack is really easy with the ways a player can gain a lot of extra health and stats, and not enough bosses or threats that made the bonus player stats feel necessary.

Solution: added more dangers.

 

Savage Ender Dragon - Dragon will put up a better fight. No more bed/explosion cheese.
The Graveyard - more possible threats to you and your colony.
Brutal Bosses - Dungeons can have a boss inside instead of just loot and average mobs.
Born in Chaos - A lot more threats to you and your colony.

 

-You will have to travel to unexplored chunks for the new structures if not on a newly created world. Sorry for any inconvenience. 

-I would start investing in walls and more guards for your colony if you haven't already done so.

-Configs adjusted to accommodate the new stuff.

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