Dungeons and other structures now have bosses spawning in them, more than 29 boss variants of vanilla entities
These bosses have custom abilities, stats, loot and behaviour/AI so each one is a different challenge.
Requires Cuboard dependency to be installed in newer versions
All bosses are created through datapacks, by default the mod already includes 29 Bosses.
They're fully customizable and you can add new bosses yourself easily. You can make a boss of about any entity, including other mod's entities.
Commands for testing bosses:
/brutalbosses spawnboss all spawns all bosses
/brutalbosses spawnboss random spawns a random boss
/brutalbosses spawnboss <filename> spawns a specific boss
This mod is compatible with any structure which adds lootable chests/containers, due to bosses spawning next to those chests.
Structures which are using vanilla loottables are inherently compatible, others may be added explicitly through datapacks.
Includes compatibility for the following structure mods by default:
Awesome Dungeon Edition Ocean
Awesome dungeon nether
Awesome dungeon end
Goblins & Dungeons
It takes a pillage
Stoneholm, Underground Villages
The Lost castle
Towns and Towers
Towers of the Wild: Reloaded
Towers of the Wild: Additions
When Dungeons Arise
YUNG's Better Dungeons
YUNG's Better Strongholds
Missing a mod? you can easily add it with a datapack, check the spawning section of the boss creation guide: https://gist.github.com/someaddons/aa5986b9495863c3b55947a07e243395
If you enjoy this mod consider supporting the development, any support is greatly appreciated.
The development is an unpaid free-time activity, so any support helps being able to spend more time on it.
You can support me on Patreon, or just spreading the word around.