This mod adds different hooks with launchers which give you ability to climb, abseil, jump off the cliffs, pull entities or players, and even slay the dragons!
REQUIRES ForgeEndertech library.
Key features
- Advanced and realistic physics
- Ability to use multiple hooks at the same time
- Works in multiplayer
- Fully configurable: set hook strength and fire resistance, change rope color, length and elasticity, extend launcher durability and reeling speed
- The weight of the target relative to your weight is taken into account (do not even try to land the dragon alone!)
- The hook can withstand only a certain maximum weight
- The tension force of the rope depends on its elasticity
Tutorials
Recipes
Usage
Main hand
- Launch - press Left Mouse Button
- Reel / Unhook - press Left Mouse Button while holding Left Shift
- Pull - press or hold Left Mouse Button
- Loosen - press or hold Left Mouse Button while holding Left Control
Off-hand
- Launch - press Right Mouse Button
- Reel / Unhook - press Right Mouse Button while holding Left Shift
- Pull - press or hold Right Mouse Button
- Loosen - press or hold Right Mouse Button while holding Left Control
Extra controls
- Swing - use A-W-S-D to build momentum
- Jump Boost - while pulling, press Left Shift holding Space
- Tarzan Jump - while swinging, double tap Space
- Release - being grappled by another player, press Left Mouse Button holding Left Shift (when ridding, just left-click)
Features
Pudge hook
- attaches to tree leaves, poles, iron bars and fences
- rips out torches, bells and lanterns
- pulls entities and players
- dismounts riding entities
- auto-pulling
- medium distance
- high hook strength
- high fire resistance
Spear hook
- attaches to any block except blocks with high hardness (metal blocks, obsidian, etc.)
- breaks glass
- makes damage to entities on hit
- long distance
- medium rope elasticity
- medium fire resistance
Web hook
- sticks to any surface except sandy blocks
- safe for other players (makes no damage)
- long distance
- high rope elasticity
- low fire resistance
Modpacks
- Feel free to use the mod in any modpacks.
- You are allowed to use it without asking for permission.
idea: use hooks to flow energy to machinery
I found that if installed with Inventorio off hand will not be able to cast hooks
In reply to fairyboxl:
The problem is in Inventorio, as it doesn't call the inventoryTick method of items in the toolbelt like the vanilla inventory does.
found a gamebreaking bug in combination with Genandnic's wall jump mod: if you spam jump with the web launcher you can jump (if you have double jump) as many times as you want and also slingshot yourself across the map
In reply to yeetoburreeto:
This is not good. I'll try to fix it asap. Thanks for letting me know.
Is there a way to increase the speed of the hooks' projectiles through config? Not the reel in speed, but the speed of the projectile being shot out
In reply to DoubleWasHere:
There is a launchVelocity setting in the config file for each launcher (see .minecraft/config/adhooks/launchers folder).
In reply to EnderLanky:
That doesn't seem to be in the config for the version I'm using. I'm on the December 8th release for 1.12.2, am I just missing it or is it not for that version?
In reply to DoubleWasHere:
Unfortunately, this setting is available only in 1.16+
In reply to EnderLanky:
I had a feeling. Is there any chance you could add that to 1.12, or is it a limitation of the version itself?
In reply to DoubleWasHere:
No limitation, only a matter of time. You can try this test version and see if it works for you (the new setting will show up after the first launch).
In reply to EnderLanky:
Seems to be working great as far as I can tell, thanks a ton for adding it
I love this mod. Any chance you will release a version for 1.18?
In reply to Myrondanger:
The crazy new biomes in 1.18 and in terralith 2.0 NEED this mod!!!
In reply to bigreefer42:
Then grab the new version and let's go!
In reply to EnderLanky:
Bruh... I'm speechless😁
In reply to EnderLanky:
I love you!
i really love this mod, but will there be support for Curios API (Forge)?
i hope your working on 1.17.1
i cant wait if you are
I love this mod one of my favriote things to do is use the spider one and use them like bunge cords