Cobblemon Realms – Version 6.0.1
What's new
🧭 Cobblemon Realms – Version 6.0.1
Version 6.0.1 expands the Pokémon content introduced with v6.0 with new Baby Legends, Gigantamax forms, model improvements, spawn balancing and additional quality-of-life improvements.
This update also includes several important fixes for arenas, Cobblemon recipes, world gameplay and server stability.
🐣 New Baby Legends
A new group of custom Baby Legendary Pokémon has joined Cobblemon Realms.
- Vertrice – Baby Verizion
- Myu – Baby Mew
- Myutu – Baby Mewtwo
- Foreroar – Baby Suicune
- Fugleroar – Baby Raikou
- Volcaroar – Baby Entei
- Retextured Xerfawn, the Baby Legend associated with Xerneas.
- Xerfawn's evolution requirement now works in Floral biomes instead of being limited to Cherry Grove biomes.
✨ Pokémon Content
- Added all Gigantamax forms.
- Reworked the Mega Raichu models.
- Reworked the Yveltal model.
- Mega Raichu X can now be ridden.
- Yveltal can now be ridden.
- Added the Diantha Mega Charm.
- Added the Zinnia Mega Anklet.
✈️ Pokemon Fly Transitions
- Added persistent per-player animation controls with
/pft animation on,offandstatus. - Players are now invulnerable during flight transitions and for 3 seconds afterward.
🌿 Spawn Changes
Custom Pokémon spawn rates and rarities have been extensively rebalanced.
- Toxic Melody: increased both spawn weights from 1.0 → 1.8.
- Iron Victory: increased all three spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
- Iron Core: increased both spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
- Crimson Maw: increased both spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
- Iron Drone: increased submerged and grounded spawn weights from 1.0 → 1.8, and fishing weight from 1.2 → 2.0. Its Rare grounded pool is now Ultra-Rare.
- Lumintail: increased submerged spawn weight from 1.0 → 1.8 and fishing weight from 1.2 → 2.0.
- Iron Virus: increased both spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
- Feral Wish: increased both spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
- Wild Gene: increased both spawn weights from 1.0 → 1.8.
- Iron Justice: reduced its main spawn weight from 10.0 → 1.8. Its second pool increased from 1.0 → 1.8 and changed from Rare → Ultra-Rare.
- Primal Shell: increased both spawn weights from 1.0 → 1.8.
- Saber Jaw: increased both spawn weights from 1.0 → 1.8.
- Ancient Gale: increased both spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
- Tempest Fang: increased all three spawn weights from 1.0 → 1.8.
- Iron Beak: increased all three spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
- Iron Cocoon: increased all three spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
- Iron Bell: reduced its main spawn weight from 10.0 → 1.8. Its other two pools increased from 1.0 → 1.8, with one changing from Rare → Ultra-Rare.
- Iron Sail: increased grounded and submerged weights from 1.0 → 1.8, fishing weight from 1.2 → 2.0, and changed one pool from Rare → Ultra-Rare.
- Iron Warp: increased all four spawn weights from 1.0 → 1.8. Two spawn pools changed from Rare → Ultra-Rare.
- Iron Drill: increased all three spawn weights from 1.0 → 1.8. Two spawn pools changed from Rare → Ultra-Rare.
- Lunar Veil: increased submerged spawn weight from 1.0 → 1.8 and fishing weight from 1.2 → 2.0.
- Iron Flare: increased all three spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
- Iron Flux: increased all three spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
- Gloom Shade: increased spawn weight from 1.0 → 1.8 and changed rarity from Rare → Ultra-Rare.
- Iron Genesis: increased both spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
- Iron Gene: increased both spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
- Shiver Shrub: increased spawn weight from 1.0 → 1.8.
- Beta: changed spawn rarity from Rare → Ultra-Rare.
- Delcalf: changed both spawn pools from Rare → Ultra-Rare.
- Haidon: changed spawn rarity from Rare → Ultra-Rare.
- Kaidon: changed spawn rarity from Rare → Ultra-Rare.
- Minereon: increased spawn weight from 4.3 → 8.0.
- MT: changed its level range from 55-75 → fixed Level 63 and increased spawn weight from 0.25 → 1.25.
- MT2: changed its level range from 60-85 → fixed Level 73 and increased spawn weight from 0.15 → 0.25.
- Regiclay: changed spawn rarity from Rare → Ultra-Rare.
- Saladune: changed spawn rarity from Rare → Ultra-Rare.
- Spectreon: changed its second spawn pool from Rare → Ultra-Rare.
- Temga: changed spawn rarity from Rare → Ultra-Rare.
🛠️ Fixes
Cobblemon Realms Core
- Fixed
randomTickSpeedrepeatedly being reset to0outside arena dimensions, preventing crops and plants from growing normally.
Cobblemon
- Fixed broken recipes following the milk tag change from
c:foods/milktoc:drinks/milk. - Fixed a server crash caused by Hoopa Ring portals.
Other Fixes
- Fixed several particle issues.
- Fixed Cooking Pots not correctly comparing data components when merging meal output stacks.
- Fixed Rope reeling not working when the rope touched the void layer at minimum build height.
- Fixed a suppressed packet error caused by an unsafe property check in TomatoBlock.
- Fixed Canvas Signs losing their text color when copied through NBT, including with CTRL + middle-click.
🗑️ Removed Mods
- CobbleSafari Raid Den Compat – removed from the modpack.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

