Release 1.1
What's new
Added custom configuration files for Biomes o'Plenty that mostly remove modded grass generation so as to avoid conflicts with structure building in Minecolonies for around 20 biomes. (E.g. silty dirt was making my testing world a nightmare; now I know everyone else's worlds with BOP won't be.)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

