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Treasure2

Who doesn't like finding loot? It is always fun to find free stuff!
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Treasure2-mc1.19.3-f44.1.1-3.7.0.jar

File nameTreasure2-mc1.19.3-f44.1.1-3.7.0.jar
Uploader
gottschgottsch
Uploaded
Jan 18, 2024
Downloads
601
Size
2.8 MB
Mod Loaders
Forge
File ID
5044241
Type
R
Release
Supported game versions
  • 1.19.3

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:treasure2-289760:5044241")

Learn more about Curse Maven

What's new

Changelog for Treasure2 1.19.3

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[3.7.0] - 2024-01-17

Added

  • Cardboard Box mimic.

[3.6.2] - 2023-10-23

Changed

  • Properly referenced the treasure2-structures-1.93.3-v2.toml resource which caused crashes if not found.

[3.6.1] - 2023-10-16

Changed

  • Fixed crash when removing item from crafting table (anything requiring the Treasure Tool.)
  • Data generated all recipes.

[3.6.0] - 2023-10-16

Changed

  • Fixed generation crashes.
  • Fixed structure alignments.
  • Fixed treasure tab name display.
  • Updated SurfaceStructureFeatureGenerator to return an Optional.
  • Updated treasure2-structures-1.20.1 to version 2.
  • Updated sunken-ship structures.

Added

  • Blackrock and Deepslate variations of towers.
  • Deferred Random Vanilla Spawner generation classes.
  • Deferred Wither Tree generation classes.
  • GeometryUtil class.

[3.5.0] - 2023-09-05

Changed

  • Fixed built-in structure registration.
  • Update structure datapack registering to handle multiple datapacks (see loot tables)
  • Update when selecting loot table/structure list based on category/type to merge built-in and datapacks, replacing built-ins with datapack elements when overlapped.

[3.4.0] - 2023-09-03

Changed

  • Fixed ChestRegistry registering chests by Rarity.
  • Added Cauldron Chest to chest rarity tag.
  • Fixed Emerald Key registration in CommonSetup.
  • Changed Lock Item rarity tooltip color to BLUE to be the same as Key Item.
  • Changed Treasure Chest Block Item rarity tooltip color to BLUE to be the same as Key & Lock Item.

[3.3.0] - 2023-07-26

Changed

  • Moved registry of structure templates to TreasureTemplateRegistry.onWorldEvent()
  • Updated IChestGeneator.buildLootTableList() to use the ILootTableType param instead of defaulting to CHESTS.
  • Updated IChestGenerator.fillChest() to only use the rarity that was selected for the chest for the injects.

[3.2.1] - 2023-07-21

Added

  • Added the missing configured_feature and placed_feature json files to enable chest and well generation.

[3.2.0] - 2023-07-16

Added

-Added internationalization language entries for Rarities and Key/Lock Categories - Added name for Wither Chest top block. - Added Callandor sword.

Changed

  • updated the topaz key texture to be more like the onyx key
  • update Cauldron Mimic texture to include mouth skin

[3.1.2] - 2023-07-13

Changed

  • Updated chest block entities to prevent piping items out/in of locked chests.
  • Updated ITEM_HANDLER capability - replaced old deprecated versions with new ones.
  • Updated AbstractTreasureChestBlockEntity to use the sided call to CapabilityProvider#getCapability(). This fixes the Jade crash issue.

[3.1.1] - 2023-07-11

Changed

  • Added names for all mobs.
  • Fixed polished granite gravestone recipes.

[3.1.0] - 2023-07-06

Added

  • Added 1.19.2 blocks and items to loot tables.

Changed

  • Made 1.19.2 -> 1.19.3 porting code changes (ex . Random -> RandomSource).
  • Updated the topaz key texture to be more like the onyx key.
  • Key durability is no longer setup during item registration but in common setup using Reflection.
  • Updated chest blocks to be waterloggable.

[3.0.0] - 2023-06-24

  • Initial release for mc1.18.2 port.

Added

  • Add topaz and onyx keys and locks.
  • Added a series of weapons (short swords, swords, axes, maces, staff), general and collectable, to populate treasure chests in lieu of charms.
  • Re-added the eye-patch (removed in mc1.16.5).
  • Re-added the Wood Chest and Pirate Chest Mimics (removed in mc1.16.5)
  • Added Cauldron Chest and Viking Chest Mimics.
  • Added chest effects (particles and light source) for 'undiscovered' chests. The effects are removed when the chest is 'discovered' - by attempting to unlock, open or breaking the chest.
  • Added custom container screen for some of the chests.
  • Added new marker structure.

Changed

  • Totally refactored the mod with a set of registries to enable easy mod extensibility and integration.
  • Refactored configs. Externalized chest config to a separate, non-Forge managed, toml file.
  • Removed all manifest files for data files (meta, structure, loot tables).
  • All data files (meta, structure, loot tables) are not longer exposed to users' system by default.
  • Added datapack support. ie. loot tables and structure nbts in a datapack will be registered by Treasure2.

Removed

  • Removed all Charms and charm-related content. They are being moved to a new stand-alone mod tentatively called 'GealdorCraft', which will have built-in integration with Treasure2.

This mod has no additional files