Treasure2

Who doesn't like finding loot? It is always fun to find free stuff!
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Treasure2-mc1.19.4-f45.1.0-3.7.1.jar

File nameTreasure2-mc1.19.4-f45.1.0-3.7.1.jar
Uploader
gottschgottsch
Uploaded
Jan 27, 2024
Downloads
1.8K
Size
2.7 MB
Mod Loaders
Forge
File ID
5062774
Type
R
Release
Supported game versions
  • 1.19.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:treasure2-289760:5062774")

Learn more about Curse Maven

What's new

Changelog for Treasure2 1.19.4

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[3.7.1] - 2024-01-25

Changed

  • Fixed key usage/damage not updating client when playing on dedicated server.
  • Key usage/damage isn't increment in Creative mode.

Added

  • Supports Biomes O Plenty

[3.7.0] - 2024-01-17

Added

  • Cardboard Box mimic.

[3.6.2] - 2023-12-29

Changed

  • Properly referenced the treasure2-structures-1.20.1-v2.toml resource which caused crashes if not found.

[3.6.1] - 2023-12-29

Changed

  • Fixed crash when removing item from crafting table (anything requiring the Treasure Tool.)
  • Data generated all recipes.

[3.6.0] - 2023-12-29

Changed

  • Fixed generation crashes.
  • Fixed structure alignments.
  • Fixed treasure tab name display.
  • Updated SurfaceStructureFeatureGenerator to return an Optional.
  • Updated treasure2-structures-1.20.1 to version 2.
  • Updated sunken-ship structures.

Added

  • Blackrock and Deepslate variations of towers.
  • Deferred Random Vanilla Spawner generation classes.
  • Deferred Wither Tree generation classes.
  • GeometryUtil class.

[3.5.1] - 2023-09-08

Changed

  • Fixed PlayerEventHandler when checking for wishables - check that the item has an owner

[3.5.0] - 2023-09-05

Changed

  • Fixed built-in structure registration.
  • Update structure datapack registering to handle multiple datapacks (see loot tables)
  • Update when selecting loot table/structure list based on category/type to merge built-in and datapacks, replacing built-ins with datapack elements when overlapped.

[3.4.0] - 2023-09-03

Changed

  • Fixed ChestRegistry registering chests by Rarity.
  • Added Cauldron Chest to chest rarity tag.
  • Fixed Emerald Key registration in CommonSetup.
  • Changed Lock Item rarity tooltip color to BLUE to be the same as Key Item.
  • Changed Treasure Chest Block Item rarity tooltip color to BLUE to be the same as Key & Lock Item.

[3.3.0] - 2023-07-26

Changed

  • Moved registry of structure templates to TreasureTemplateRegistry.onWorldEvent()
  • Updated IChestGeneator.buildLootTableList() to use the ILootTableType param instead of defaulting to CHESTS.
  • Updated IChestGenerator.fillChest() to only use the rarity that was selected for the chest for the injects.

[3.2.0] - 2023-07-16

Added

  • Port from 1.19.3-3.2.1

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