smart-mobs-2.3..0.jar
Curse Maven Snippet
What's new
Ported to Minecraft 1.21.11 with Fabric Loader 0.18.5 and Fabric API 0.141.3+1.21.11.
Features:
- Creeper Enhancements: Wall-breaching when stuck behind blocks, pre-powered spawn chance, napalm explosions with fire
spread
- Skeleton Enhancements: Sniper accuracy with predictive aiming, gravity compensation, increased arrow velocity
- Enderman Enhancements: Teleports players (and optionally villagers) to random nearby positions
- Zombie Enhancements: Block digging when pathfinding is stuck, cobblestone pillaring to reach elevated targets,
player infection on death (spawns a named zombie clone with rising animation)
- Spider Enhancements: Cobweb placement on targets within range
- Mob Evasion: Monsters dodge incoming arrows and melee swings by strafing perpendicular to the attacker
- Enhanced Swimming: Monsters swim faster and more aggressively toward targets in water
- Omniscience: Monsters can see through walls (configurable)
- Target Distribution: Mobs spread out across multiple targets instead of dog-piling one player
- Villager Targeting: Monsters attack villagers (configurable, with ability usage toggle)
- Chaos Mode: Command-driven per-dimension mode that makes all mobs hostile to everything (/smartmobs chaos enable)
Configuration:
- All features fully configurable via config/smart-mobs.json
- Hot-reload config with /smartmobs reload
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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