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Smart Mobs

Makes mobs tougher: zombies dig and build, skeletons lead their shots, and creepers blast through obstacles. Each feature can be toggled in the config.
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smart-mobs-2.3..0.jar

File namesmart-mobs-1.0.0.jar
Uploader
Politas180Politas180
Uploaded
Mar 31, 2026
Downloads
1.2K
Size
52.9 KB
Mod Loaders
Fabric
File ID
7851295
Type
R
Release
Supported game versions
  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:smart-mobs-1299557:7851295"

Learn more about Curse Maven

What's new

Ported to Minecraft 1.21.11 using Fabric Loader 0.18.5 and Fabric API 0.141.3+1.21.11.

Mob behavior

  • Creepers can blast through walls when blocked, spawn charged, and spread fire with napalm explosions.
  • Skeletons lead moving targets, compensate for arrow drop, and shoot faster arrows.
  • Endermen teleport players to random nearby positions. You can enable this for villagers too.
  • Zombies dig when their path is blocked and build cobblestone pillars to reach higher targets. They can turn a killed player into a named zombie clone with a rising animation.
  • Spiders place cobwebs on targets within range.
  • Monsters dodge arrows and melee swings by moving sideways relative to the attacker.
  • Monsters swim faster and pursue targets more aggressively in water.
  • Mobs can track targets through walls and attack villagers. Both are configurable, including whether mobs use their abilities on villagers.
  • Groups spread out between targets instead of all focusing on one player.

Configuration and commands

Edit config/smart-mobs.json to configure the features, then run /smartmobs reload to apply changes without a restart.

Chaos mode makes all mobs hostile to everything in the current dimension. Enable it with /smartmobs chaos enable.

This mod has no additional files