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Player Remains

Stores your inventory in persistent player remains after death, with safe item recovery and support for Trinkets, NETS, Accessories and more.
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Player Remains 1.0.7 (1.20.1)

File nameplayer-remains-1.0.7-fabric.1.20.1.jar
Uploader
zClashzClash
Uploaded
Oct 2, 2026
Downloads
7
Size
108.0 KB
Mod Loaders
Fabric
File ID
9040208
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:player-remains-1722935:9040208"

Learn more about Curse Maven

What's new

Player Remains 1.0.7

Initial Release

  • Initial public release of Player Remains for Minecraft 1.20.1 Fabric.
  • Added persistent player remains that safely store the player's inventory after death.
  • Added player-shaped remains that preserve the deceased player's appearance.
  • Added automatic skeleton transformation after a configurable amount of time.
  • Added configurable remains expiration for automatically removing old remains.
  • Added temporary owner protection to prevent other players from accessing newly created remains.
  • Added configurable owner protection duration.
  • Added automatic removal of remains after all stored items have been recovered.
  • Added configurable separation distance between remains to reduce overlapping when multiple deaths occur in the same location.
  • Added a dedicated remains inventory interface for recovering stored items.
  • Added a Transfer Items button for quickly recovering stored equipment.
  • Added restoration logic that attempts to return equipment to its original inventory and equipment slots whenever possible.
  • Added safe fallback handling when an original equipment slot is no longer available.
  • Added protection against duplicate vanilla death drops when items are successfully captured by Player Remains.
  • Added persistent storage of remains data and contained items across world reloads and server restarts.

Equipment Compatibility

  • Added support for storing the player's normal inventory, armor, and equipped items.
  • Added Trinkets equipment capture and restoration.
  • Added compatibility with Trinkets-based additional slot systems such as NETS.
  • Added Accessories equipment capture and restoration.
  • Added support for normal and cosmetic Accessories slots.
  • Added equipment validation during restoration to prevent invalid items from being forced into incompatible slots.
  • Added synchronization handling after Accessories equipment is captured or restored.
  • Added configurable Trinkets equipment capture.

Death History

  • Added a persistent Death History system for deaths where remains were successfully created.
  • Added a dedicated Death History screen accessible through a configurable keybind.
  • Default Death History keybind is U.
  • Added recorded death date and time.
  • Added recorded death dimension.
  • Added exact death coordinates.
  • Added stored item count for each recorded death.
  • Added an item viewer for inspecting equipment stored during previous deaths.
  • Added navigation between multiple death records.
  • Added a teleport helper for quickly preparing teleportation to a recorded death location.
  • Added the /remains history command for viewing recorded death locations through chat.

MCA Reborn Compatibility

  • Added MCA Reborn appearance compatibility.
  • Added support for preserving compatible MCA player appearance data when remains are created.
  • Added client-side rendering support for compatible MCA appearance information.

Mod Integration

  • Added Mod Menu integration with a dedicated configuration screen.
  • Added Jade compatibility for cleaner remains information display.
  • Added optional compatibility handling that only activates when supported mods are installed.

Configuration

  • Added player-remains.json configuration file.
  • Added configurable owner-only protection.
  • Added configurable owner protection duration.
  • Added configurable skeleton transformation.
  • Added configurable skeleton transformation delay.
  • Added optional automatic remains expiration.
  • Added configurable remains lifetime.
  • Added configurable Trinkets capture.
  • Added configurable automatic removal of empty remains.
  • Added configurable remains separation distance.
  • Added a Defaults option for restoring standard configuration values.
  • Added dedicated-server configuration support.

Localization

  • Added full English (en_us) localization.
  • Added full Brazilian Portuguese (pt_br) localization.

Stability and Safety

  • Added safeguards against processing the same player death more than once.
  • Added duplicate-drop prevention when Player Remains stores the player's death inventory.
  • Added safe handling for failed remains creation.
  • Added restoration checks for unavailable or incompatible Trinkets and Accessories slots.
  • Added persistent storage for owner information, appearance data, creation time, skeleton state, and stored items.
  • Added cleanup handling for empty and expired remains.
  • Added synchronization and recovery handling for both singleplayer and dedicated servers.
  • General inventory safety, persistence, rendering, compatibility, and stability improvements.