Description
Specification Document / Forge 1.20.1
ParcoolStealthBridge
Parcool! Stealth Bridge / By Karl Karlmann
[01]
Architecture
Translates ParCool movement states into Stealth Mod attribute modifiers. Applies transient variables to camouflage and muffling statistics during specific player actions including crawling, sliding, clinging, and block concealment.
[02]
Client Separation
Implements strict sided code isolation. Encapsulates HUD rendering routines and reflection hooks within dedicated client-side classes. Bypasses client-only execution on dedicated servers to prevent classloading faults.
[03]
Visual Integration
Overrides default visual indicators during the ParCool HideInBlock action. Renders specific concealment overlays. Reverts to threat-based optical alerts and triggers localized audio cues upon entity detection.



