Stealth Manhunt forces the same limited view to the player, mobs get from using the stealth mod.
The mod prevents the server from sending data about unseen entities to the client.
The mod also shows echo particles when entities make sounds.
General Information
This mod gives you a realistic stealth experience in Minecraft. It uses a server-side line-of-sight and visibility calculation. If you cannot see an entity, the server does not send the entity data to the client. So turn your gamma to the max and dont expect to see the creeper comming at you in the dark until he steps close to you. (also prevents wall hacks)
When an entity makes a sound, the server sends a signal. The client then shows an echo particle at the location of the sound. You can use these echo particles to find hidden entities.
Features
Entity Culling: The server hides unseen entities from the client.
Echo Particles: The mod adds visual echo particles for sounds.
X-Ray Effect: You can see the echo particles through walls.
Server Control: The server controls the entity visibility and the particles. This prevents cheating on the client.
Stealth HUD: The echo particles show only when the Stealth HUD operates.
Requirements
Minecraft Forge
Stealth (Core Mod)
Configuration
You can change the settings in the server configuration file (manhunt-server.toml).
paranoiaThreshold: This value sets the limit for entity visibility. A smaller value makes it easier for entities to disappear in the shadows. (Default: 0.15)
alliesAlwaysVisible: Set this to true to always see players in your team.
allowEchoParticles: Set this to true to let clients see the 3D echo particles.