ParCool! Stealth by Karl Karlmann Bridge by Karl Karlmann

Synchronizes ParCool movement states with Stealth Mod attributes and adds an additional HUD overlay for "Hide in Block".
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2026-07-04_11.50.17.png

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2026-07-04_11.49.57.png

Description

Specification Document / Forge 1.20.1

ParcoolStealthBridge

Parcool! Stealth Bridge / By Karl Karlmann

[01]

Architecture

Translates ParCool movement states into Stealth Mod attribute modifiers. Applies transient variables to camouflage and muffling statistics during specific player actions including crawling, sliding, clinging, and block concealment.

[02]

Client Separation

Implements strict sided code isolation. Encapsulates HUD rendering routines and reflection hooks within dedicated client-side classes. Bypasses client-only execution on dedicated servers to prevent classloading faults.

[03]

Visual Integration

Overrides default visual indicators during the ParCool HideInBlock action. Renders specific concealment overlays. Reverts to threat-based optical alerts and triggers localized audio cues upon entity detection.

The ParCool! Stealth by Karl Karlmann Bridge by Karl Karlmann Team

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