Orevolution 4.2.0 "Mechanical Revamp" Major Changes II
Curse Maven Snippet
What's new
"Mechanical Revamp" Major Changes II (4.2.0):
- Other Additions:
[+] Updated Electrum powers
[+] Added more materials for armor trims: aethersteel, livingstone and verdite
(For some reason items don't seem to show their trims, but it works while wearing them)
[+] Added a new config option to fully disable tool durability replacements: "equipment_durability"
[+] Added a 3x3 breaking and outline effect for steel tools (kinda like Just Hammers)
- Missing/Removed Content:
[+] Removed "harvest tier" tooltip
[+] Removed all tooltip-related configuration options (toolsPowersTip, weaponsPowersTip, armorsPowersTip, harvestTip)
- Fixes and balances:
[+] Verdite Apple now uses 4 Verdite Blocks
[+] Fixed Copper uses and Electrum uses being mixed up
[+] Verdite Apple can't be stacked to 64 anymore
[+] Fixed Steel Trapdoor not having any item textures
[+] Fixed Archery-Orevolution Bows having an incorrect position while on third-person
[+] Fixed modded Armor Trim materials not working
[+] All armors can now be trimmed (this however is very buggy and is mostly here for future testing)
[+] Platinum is a little less common
[+] Bronze tiles are now craftable
[+] Fixed missing translation for Reinforced Smithing Template
[+] Fixed platinum armor causing instant deaths due to multiplied damage
[+] Fixed pickaxes having 1.4 attack speed instead of 1.2
[+] Fixed Heavy Anvil not being available in the creative menu
[+] Fixed Steel tools breaking blocks in a 3x3 area while on creative mode
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

