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Multiple use actions

Gives more control over use actions and allows having multiple use actions on a single item.
Customizing one of the additional use keys

Customizing one of the additional use keys

Description

Requires Fabric API

Gives more control over use actions and allows having multiple use actions on a single item.

Features:

  • Action priority management - you can decide which actions should be prioritized;
  • Multiple "use" keybinds - you can split use actions between as many keybinds as you want: for example, you can set one keybind for block interaction, one for entity interaction and one for item interaction;
  • Everything is optional - you can keep vanilla behaviour of your use key;
  • Multiple use actions on a single item - other mods can easily add more use actions to items (see Fryc's Parry 6.5.0).
  • some things are still work in progress but the mod is functional and I haven't found any bugs

How to use:

You can access "Action manager screen" via Mod menu or by pressing " ' " in-game.

Alternatively, you can modify json files which are stored in .../config/frycmua/client/ folder.

Action management is explained here.

The Multiple use actions Team

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