Release Date
Adds stronger variants for hostile mobs
Adds parry mechanics and allows blocking with items other than shield
Gives more control over use actions and allows having multiple use actions on a single item.
Makes player get Bleeding status effect after taking damage and adds bandages
Makes selected status effects unremovable with Milk Bucket and lets you select items that should remove selected status effects
Modifies smithing, brings additional requirements for crafting and mining, and adds new tools, armors, smithing recipes and more
Adds recall staffs that let you teleport to your spawn location, and recovery altar that let you safely recover items after death
Allows modification of some gameplay aspects within structures (f.e. mining/placing blocks) via datapacks
Adds magic scrolls, used for enchanting, and new treasure enchantments
Adds potions (and ingredients for them) for most vanilla status effects, that are unobtainable through brewing
Library mod for fabric that lets you modify crafting results and more