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Modular Golems

Tinker-Style Modularized Metal Golems and Humaniod Golems
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modulargolems-3.1.24.jar

File namemodulargolems-3.1.24.jar
Uploader
lcy0x1lcy0x1
Uploaded
Mar 20, 2026
Downloads
824
Size
3.0 MB
Mod Loaders
NeoForge
File ID
7784651
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:modulargolems-690937:7784651"

Learn more about Curse Maven

What's new

3.1.24
- Add config for Beacon Cannon Damage
- Add Sonic Cannon
- Add Mechanic Repair Arm as Shoulder Equipment for repairing metal golem

3.1.23
- Fix disassembly menu dupe
- Fix multi-target attacking skills and bows attacking entities not as a valid target
- Fix pickup upgrade not teleporting exp orbs when mob haven't hit golem once
- Make endgame armors not destroyable with fire, explosion, or cactus
- Allow metal golem to use backup hand and arrow slot
- Add beacon cannon

3.1.22
- Metal Golem Bows
- Fix equipment screen golem preview
- Golem properly rotates now when standing still

3.1.21
- Fix armor attributes of the same set don't stack
- Golem heals in ender/dimensional backpacks in L2Backpack
- Casting / Recycle recipes for windspirit boots
- Deployer apply dog armor for dog golems
- Improve ironwood armor models

3.1.20
- Fix golems with jump attack not approaching target
- Fix reflective trait descriptions

3.1.19
- Fix upgrade screen crash when inserting upgrade without golem

3.1.18
- Fix broken tags

3.1.17
- Nerf Thorn modifier

3.1.16
- Fix golem attribute not reset after taking down upgrade

3.1.15
- buff dog golem
- fix dog golem moving while sitting down

3.1.14
- Fix compat with latest Ice and Fire Community Edition

3.1.13
- Add Twilight Forest Golem Armor and Weapons
- Buff diamond golem boots

3.1.12
- Add Golem Workbench
- Nerf Ignitium golem skills
- Ignis explosions no longer destroy items
- Add Apotheosis reforge support for Large Golem Equipments

3.1.11
- Bronte support
- Ignis Armor
- Flame Strike ability
- Buff Ignitium and Witherite golem attack stats
- Improve Ignitium golem abilities

3.1.10
- arrow double consumption fix
- new L2C weapon compat
- Fix abnormal crossbow damage
- Fix cataclysm golem rendering bug
- Make many ranged attack skill also usable in melee
- Balance Maledictus / Netherite Monstrosity jump attack and Could golem attack damage
- New formula: dmg = atk + min(atk, factor * maxHP) + max(0, sqrt(factor * maxHP / atk) - 1) * atk * 2