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Mod Tabs (Forked)

A clean, configurable inventory tab bar that lets you jump between nearby containers and return home with one click.
Otectus | Mod Tabs (Forked)
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Mod Tabs

Stop closing your inventory just to open a chest. Mod Tabs adds a clean, configurable tab bar to your inventory and container screens โ€” click a tab to jump straight to another screen, then hit your inventory key to snap right back.

This is the fresh Minecraft 26.1.2 / NeoForge release (0.1.0): a ground-up rewrite of the classic Legendary Tabs / Mod Tabs concept, rebuilt on a lean, flexible core.

This is a fork. Mod Tabs (Forked) is a fork of Mod Tabs by Vodmordia (source), which itself descends from Legendary Tabs by Legendary_Workshop. It is distributed under the LGPL 2.1 License (see How this fork differs and Credits below). Fork source: https://github.com/otectus/mod-tabs


โœจ What it does

๐ŸŽ’ Nearby containers, one click away

Enable Nearby Container Tabs and Mod Tabs quietly scans the blocks around you and adds a tab for every openable one โ€” chests, barrels, shulker boxes, hoppers, dispensers, and modded containers alike. No hardcoded list: if a block opens a menu when you right-click it, it gets a tab.

  • Double chests show as a single tab โ€” no clutter.
  • Blocked chests (something on top) are skipped, just like vanilla.
  • The bar updates live if a chest is placed or broken while you're browsing.
  • Optional line-of-sight filter, and an adjustable scan radius (1โ€“16 blocks).

๐Ÿ  Always-home inventory tab

A dedicated inventory tab sits on your inventory screen and on vanilla container screens, so getting back home is always one click โ€” and it closes any open container properly so your items never desync.

๐ŸŽ›๏ธ Make the bar yours

A built-in per-screen layout editor lets you dial in exactly how the bar looks:

  • Move, scale, rotate and re-space the tabs.
  • Reposition and rotate the paging button.
  • Tuck the bar out of the way and have it slide back in on hover โ€” in any direction.
  • Pin sticky tabs to the leading edge so they never scroll off the page.
  • Anchor the bar to the GUI or to a fixed screen position.
  • Set a tabs-per-page limit and page through the rest with a chevron.

Every layout is saved per screen, so each menu can look exactly how you want.

๐Ÿ“ฆ Modpack-friendly

Pack authors can flip a single "Allow Layout Editing" switch to lock the layout, ship a curated arrangement, and keep it consistent for every player.


๐ŸŽฎ Controls

  • Shift + Tab โ€” cycle to the next tab (rebindable)
  • Your inventory key (E) โ€” return to the inventory from a tab-opened screen
  • Shift + Z or long-press the inventory tab โ€” open the layout editor
  • Left-click a tab โ€” open its screen

๐Ÿ“‹ Requirements

  • Minecraft 26.1.2
  • NeoForge (26.1.2.76 or compatible)
  • Java 25
  • MidnightLib โ€” required (powers the config screen)

Client-side friendly โ€” you can install it on the client alone.


โš™๏ธ Configuration

All options live in the in-game MidnightLib config screen. Toggle nearby-container tabs, set the scan radius and line-of-sight, lock layout editing for modpacks, and more. Fine-grained per-tab tweaks (visibility, order, sticky, custom icons) are handled right in the layout editor.


๐Ÿ”€ How this fork differs from the original

Mod Tabs (Forked) is a ground-up port to Minecraft 26.1.2 / NeoForge, deliberately reduced to a lean core rather than a feature-for-feature copy of the upstream 1.21.1 line:

  • Ships only the tab-bar framework, the inventory / home tab, and the nearby-container tabs.
  • Not included (yet): the ~45 third-party per-mod integration tabs, the integration network packets, and the standalone global-settings panel from the older Mod Tabs / Legendary Tabs builds.
  • Config migrated entirely to the in-game MidnightLib config screen.
  • Container detection is now menu-provider-driven (no hardcoded block list), so vanilla and modded containers are picked up automatically.

More per-mod integrations are planned on top of this base.


๐Ÿ™ Credits

  • Original Legendary Tabs concept and implementation by Legendary_Workshop (source).
  • Mod Tabs rewrite and NeoForge port by Vodmordia (source) โ€” the direct parent of this fork.
  • 26.1.2 core port (this fork) by otectus (source).
  • The nearby-container feature is a clean-room implementation inspired by the design of InventoryTabs by dhyces / Kavin Phan. No source code was copied โ€” the shared ideas are credited in full in the project's CREDITS.txt.

Note: 0.1.0 is the core foundation for 26.1.2 โ€” the tab framework, the inventory tab and nearby-container tabs. More per-mod integrations are on the way. Feedback and bug reports are very welcome!

Mod Tabs (Forked) Team

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